Flatland: Fallen Angle

A neo-noir adventure set in a two-dimensional world

Medium
Video Game
Release
February 2012
Developed By
SeeThrough Studios
Roles

Creative Director

Programmer

Level Designer

Accolades
Winner, Best Writing, Freeplay Awards 2012

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Based on a 19th century novella, Flatland: Fallen Angle is a noir tale of revenge, political uprising, and breaking your enemies into tiny pieces! Set in a world of only two dimensions, the player takes on the role of a once-powerful polygon – now reduced to a lowly triangle – who will do whatever it takes to reclaim his stolen sides.

it’s atmospheric, smart and does a great job of the unusual melange of simple line-art, breathless Pac Man-esque outrunning of foes and a doomy, nuanced narrative.

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