Virtual Farm

An interactive exhibit for a science museum about farming

Medium
Tabletop computer and iPad game
Technology
Unity (C#),
Release
Late 2022
Client
Gateway to Science
Created by
Chaos Theory Games
Roles
Producer, Designer

Read the case study

Virtual Farm is a museum exhibit at Gateway to Science, where guests can manage one of 4 farms on a tabletop computer. The game was designed based on real farming practices in North Dakota, where Gateway to Science is based.

As the producer of this project, I was the primary contact with Gateway to Science, and worked with them to develop a concept for a game that would best teach farming practices in a museum environment. Through prototyping and playtesting, we honed the design, and I managed the development of the final product.

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