
Published
I’ve always found it strange that personality traits in games almost always give you more options. In reality, character traits are often limiting, and well designed limitations are often far more interesting for players than added agency.
These are some traits that I’ve been toying with for a card game about Fate. At this stage, it’s unclear whether they’ll make it into the final game (these were for a coop version of the game, and right now it’s semi-coop at best), but I really like the aesthetic of nominally positive traits being a pain to live with.
#gamedev #gamedesign #boardgames #cards #cardgames