<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>pdyxs.wtf</title><description>Paul Sztajer — writing, projects, and work</description><link>https://pdyxs.wtf/</link><language>en-us</language><item><title>This website</title><link>https://pdyxs.wtf/card/what/software/pdyxs-wtf/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/software/pdyxs-wtf/</guid><description>Welcome to my website! I&apos;ve built this with a few things in mind: I want a place where everything I&apos;ve made can live. In the past I&apos;ve published in a lot of…</description><pubDate>Wed, 02 Sep 2026 00:00:00 GMT</pubDate></item><item><title>The Clone Gunmen</title><link>https://pdyxs.wtf/card/what/puzzles/convergent-clues/the-clone-gunmen/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/convergent-clues/the-clone-gunmen/</guid><description>Where killers repeat themselves</description><pubDate>Wed, 10 Jun 2026 00:00:00 GMT</pubDate></item><item><title>Friends in the Fog</title><link>https://pdyxs.wtf/card/what/puzzles/experimental-fog/friends-in-the-fog/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/experimental-fog/friends-in-the-fog/</guid><description>Some cells are friends, some are fog.</description><pubDate>Sun, 13 Apr 2025 00:00:00 GMT</pubDate></item><item><title>Ships in the Time</title><link>https://pdyxs.wtf/card/what/puzzles/timeline/ships-in-the-time/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/timeline/ships-in-the-time/</guid><description>Another time</description><pubDate>Sun, 30 Mar 2025 00:00:00 GMT</pubDate></item><item><title>Times Apart</title><link>https://pdyxs.wtf/card/what/puzzles/timeline/times-apart/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/timeline/times-apart/</guid><description>A time travel sudoku</description><pubDate>Sat, 29 Mar 2025 00:00:00 GMT</pubDate></item><item><title>The Pillars of The Odysseys</title><link>https://pdyxs.wtf/card/what/writing/2025-03-26-the-pillars-of-the-odysseys/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2025-03-26-the-pillars-of-the-odysseys/</guid><description>Why a board game about fate, is really about privilege</description><pubDate>Wed, 26 Mar 2025 02:02:27 GMT</pubDate></item><item><title>Summoning Fog</title><link>https://pdyxs.wtf/card/what/writing/2025-03-23-summoning-fog/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2025-03-23-summoning-fog/</guid><description>How I made the puzzle &quot;Sunny, with a Chance of Fog&quot;</description><pubDate>Sun, 23 Mar 2025 00:33:39 GMT</pubDate></item><item><title>Sunny, with a Chance of Fog</title><link>https://pdyxs.wtf/card/what/puzzles/experimental-fog/sunny-with-a-chance-of-fog/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/experimental-fog/sunny-with-a-chance-of-fog/</guid><description>What fog?</description><pubDate>Sun, 23 Mar 2025 00:00:00 GMT</pubDate></item><item><title>Cityscrapers</title><link>https://pdyxs.wtf/card/what/puzzles/convergent-clues/cityscrapers/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/convergent-clues/cityscrapers/</guid><description>X-sums in the City</description><pubDate>Sun, 16 Mar 2025 00:00:00 GMT</pubDate></item><item><title>This is how you live the Time War</title><link>https://pdyxs.wtf/card/what/puzzles/timeline/this-is-how-you-live-the-time-war/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/timeline/this-is-how-you-live-the-time-war/</guid><description>The last time</description><pubDate>Thu, 27 Feb 2025 00:00:00 GMT</pubDate></item><item><title>This is how you learn the Time War</title><link>https://pdyxs.wtf/card/what/puzzles/timeline/this-is-how-you-learn-the-time-war/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/timeline/this-is-how-you-learn-the-time-war/</guid><description>More time</description><pubDate>Wed, 26 Feb 2025 00:00:00 GMT</pubDate></item><item><title>Recounting the Rooms</title><link>https://pdyxs.wtf/card/what/puzzles/experimental-fog/recounting-the-rooms/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/experimental-fog/recounting-the-rooms/</guid><description>Counts are never stopping</description><pubDate>Fri, 14 Feb 2025 00:00:00 GMT</pubDate></item><item><title>Some Things Fogn</title><link>https://pdyxs.wtf/card/what/puzzles/experimental-fog/some-things-fogn/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/experimental-fog/some-things-fogn/</guid><description>Some things are fogn, and others are wrogn</description><pubDate>Sat, 08 Feb 2025 00:00:00 GMT</pubDate></item><item><title>Whispers in the Mist</title><link>https://pdyxs.wtf/card/what/puzzles/experimental-fog/whispers-in-the-mist/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/experimental-fog/whispers-in-the-mist/</guid><description>What will the mist tell you?</description><pubDate>Sun, 02 Feb 2025 00:00:00 GMT</pubDate></item><item><title>Little Fillers 2</title><link>https://pdyxs.wtf/card/what/puzzles/convergent-clues/little-fillers-2/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/convergent-clues/little-fillers-2/</guid><description>Now without digits!</description><pubDate>Mon, 27 Jan 2025 00:00:00 GMT</pubDate></item><item><title>Cartography</title><link>https://pdyxs.wtf/card/what/puzzles/experimental-fog/cartography/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/experimental-fog/cartography/</guid><description>A very strange puzzle.</description><pubDate>Sun, 26 Jan 2025 00:00:00 GMT</pubDate></item><item><title>A Murder Most Fogged</title><link>https://pdyxs.wtf/card/what/puzzles/experimental-fog/a-murder-most-fogged/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/experimental-fog/a-murder-most-fogged/</guid><description>Follow the clues. Find the killer.</description><pubDate>Fri, 24 Jan 2025 00:00:00 GMT</pubDate></item><item><title>Plans of a Medic</title><link>https://pdyxs.wtf/card/what/puzzles/plans-of-a-medic/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/plans-of-a-medic/</guid><description>Pandemic, but Sudoku</description><pubDate>Thu, 16 Jan 2025 00:00:00 GMT</pubDate></item><item><title>Recounting the Counting</title><link>https://pdyxs.wtf/card/what/puzzles/experimental-fog/recounting-the-counting/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/experimental-fog/recounting-the-counting/</guid><description>Never stop counting</description><pubDate>Tue, 14 Jan 2025 00:00:00 GMT</pubDate></item><item><title>The Grid of Forking Paths</title><link>https://pdyxs.wtf/card/what/puzzles/experimental-fog/the-grid-of-forking-paths/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/experimental-fog/the-grid-of-forking-paths/</guid><description>Choose your path.</description><pubDate>Thu, 02 Jan 2025 00:00:00 GMT</pubDate></item><item><title>Something this Puzzle might give you</title><link>https://pdyxs.wtf/card/what/puzzles/something-this-puzzle-might-give-you/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/something-this-puzzle-might-give-you/</guid><description>A word puzzle!</description><pubDate>Sun, 22 Dec 2024 00:00:00 GMT</pubDate></item><item><title>Little Fillers</title><link>https://pdyxs.wtf/card/what/puzzles/convergent-clues/little-fillers/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/convergent-clues/little-fillers/</guid><description>When fillers are killers</description><pubDate>Fri, 20 Dec 2024 00:00:00 GMT</pubDate></item><item><title>Adding another tile to my #linocut project</title><link>https://pdyxs.wtf/card/what/posts/2024-12-17-adding-another-tile-to-my-linocut/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2024-12-17-adding-another-tile-to-my-linocut/</guid><description>Adding another tile to my #linocut project</description><pubDate>Tue, 17 Dec 2024 05:21:00 GMT</pubDate></item><item><title>Commonality</title><link>https://pdyxs.wtf/card/what/puzzles/convergent-clues/commonality/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/puzzles/convergent-clues/commonality/</guid><description>When killers overlap</description><pubDate>Mon, 16 Dec 2024 00:00:00 GMT</pubDate></item><item><title>More fun with #linocut #linoprint</title><link>https://pdyxs.wtf/card/what/posts/2024-11-27-more-fun-with-linocut-linoprint/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2024-11-27-more-fun-with-linocut-linoprint/</guid><description>More fun with #linocut #linoprint</description><pubDate>Wed, 27 Nov 2024 12:32:00 GMT</pubDate></item><item><title>Last year I started playing with lino printing. This is the first…</title><link>https://pdyxs.wtf/card/what/posts/2024-10-08-last-year-i-started-playing-with/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2024-10-08-last-year-i-started-playing-with/</guid><description>Last year I started playing with lino printing. This is the first print that I made.</description><pubDate>Tue, 08 Oct 2024 06:20:00 GMT</pubDate></item><item><title>Lino Tiles</title><link>https://pdyxs.wtf/card/what/art/lino-printing/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/art/lino-printing/</guid><description>Hand-carved lino block prints</description><pubDate>Tue, 08 Oct 2024 00:00:00 GMT</pubDate></item><item><title>Ditto&apos;s Keep Safe Adventure</title><link>https://pdyxs.wtf/card/what/games/digital/bravehearts/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/bravehearts/</guid><description>An interactive game designed to keep kids safe</description><pubDate>Sun, 01 Oct 2023 00:00:00 GMT</pubDate></item><item><title>Virtual Farm</title><link>https://pdyxs.wtf/card/what/games/digital/virtual-farm/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/virtual-farm/</guid><description>An interactive exhibit for a science museum about farming</description><pubDate>Sat, 01 Oct 2022 00:00:00 GMT</pubDate></item><item><title>See if you can find the Old Man in this Storr</title><link>https://pdyxs.wtf/card/what/posts/2022-09-24-see-if-you-can-find-the/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2022-09-24-see-if-you-can-find-the/</guid><description>See if you can find the Old Man in this Storr</description><pubDate>Sat, 24 Sep 2022 01:14:00 GMT</pubDate></item><item><title>Sheep in the Skye</title><link>https://pdyxs.wtf/card/what/posts/2022-09-22-sheep-in-the-skye/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2022-09-22-sheep-in-the-skye/</guid><description>Sheep in the Skye</description><pubDate>Wed, 21 Sep 2022 15:38:00 GMT</pubDate></item><item><title>Loch Ness.</title><link>https://pdyxs.wtf/card/what/posts/2022-09-18-loch-ness-ducks-spotted-4-monsters/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2022-09-18-loch-ness-ducks-spotted-4-monsters/</guid><description>Loch Ness. Ducks spotted: 4. Monsters spotted: 0</description><pubDate>Sun, 18 Sep 2022 03:12:00 GMT</pubDate></item><item><title>PlayEd</title><link>https://pdyxs.wtf/card/what/games/digital/played/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/played/</guid><description>A web platform to help primary school teachers bring games into the classroom</description><pubDate>Sat, 01 Jan 2022 00:00:00 GMT</pubDate></item><item><title>Instagram, November 2021</title><link>https://pdyxs.wtf/card/what/posts/2021-11-05-instagram/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2021-11-05-instagram/</guid><pubDate>Fri, 05 Nov 2021 11:16:00 GMT</pubDate></item><item><title>Cybersecurity Ethics</title><link>https://pdyxs.wtf/card/what/games/digital/cybersecurity/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/cybersecurity/</guid><description>A game designed to teach the moral dimensions of cybersecurity quandries</description><pubDate>Wed, 01 Sep 2021 00:00:00 GMT</pubDate></item><item><title>Teppanyaki</title><link>https://pdyxs.wtf/card/what/games/analog/teppanyaki/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/analog/teppanyaki/</guid><description>A fast, real-time cooking card game where you assemble meals and throw them across the table for other players to catch.</description><pubDate>Mon, 31 May 2021 00:00:00 GMT</pubDate></item><item><title>Instagram, March 2021</title><link>https://pdyxs.wtf/card/what/posts/2021-03-10-instagram/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2021-03-10-instagram/</guid><pubDate>Tue, 09 Mar 2021 18:10:00 GMT</pubDate></item><item><title>Chaos Theory Games</title><link>https://pdyxs.wtf/card/where/work/chaostheory/</link><guid isPermaLink="true">https://pdyxs.wtf/card/where/work/chaostheory/</guid><description>Chaos Theory Games is an independent games studio, working primarily in the games for change space. While working at Chaos Theory, I’ve designed, developed and…</description><pubDate>Sun, 01 Nov 2020 00:00:00 GMT</pubDate></item><item><title>Instagram, October 2020</title><link>https://pdyxs.wtf/card/what/posts/2020-10-10-instagram/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-10-10-instagram/</guid><pubDate>Sat, 10 Oct 2020 11:48:00 GMT</pubDate></item><item><title>The Odysseys Tabletop Simulator Scripting Tour</title><link>https://pdyxs.wtf/card/what/posts/2020-10-01-the-odysseys-tabletop-simulator-scripting-tour/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-10-01-the-odysseys-tabletop-simulator-scripting-tour/</guid><description>At the height of the pandemic lockdowns, board game playtesting had to happen online, and so tabletop simulator became pretty important. This is how I made The…</description><pubDate>Thu, 01 Oct 2020 00:00:00 GMT</pubDate></item><item><title>A river of sunset</title><link>https://pdyxs.wtf/card/what/posts/2020-09-27-a-river-of-sunset-river-sunset/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-09-27-a-river-of-sunset-river-sunset/</guid><description>A river of sunset #river #sunset #opticalillusions #bluemountains</description><pubDate>Sat, 26 Sep 2020 17:20:00 GMT</pubDate></item><item><title>A lovely hand drawn copy of #gottagetouttathisspace - this is the…</title><link>https://pdyxs.wtf/card/what/posts/2020-08-20-a-lovely-hand-drawn-copy-of/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-08-20-a-lovely-hand-drawn-copy-of/</guid><description>A lovely hand drawn copy of #gottagetouttathisspace - this is the BH-OROBOROS, which is charting it&apos;s way away from the robot apocalypse To play Gotta Get Outta…</description><pubDate>Thu, 20 Aug 2020 05:49:00 GMT</pubDate></item><item><title>Holy crap that&apos;s beautiful.</title><link>https://pdyxs.wtf/card/what/posts/2020-07-31-holy-crap-that-s-beautiful-the/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-07-31-holy-crap-that-s-beautiful-the/</guid><description>Holy crap that&apos;s beautiful. The land of the dead, by @vicsprints #theodysseysgame #gamedev #cardgame #theodyssey</description><pubDate>Fri, 31 Jul 2020 07:34:00 GMT</pubDate></item><item><title>The Neba...</title><link>https://pdyxs.wtf/card/what/posts/2020-07-29-the-neba-the-nebadcha-the-nebudka/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-07-29-the-neba-the-nebadcha-the-nebudka/</guid><description>The Neba... The Nebadcha... The Nebudka... The Matrix Ship made it through its second game of Gotta Get Outta This Space! Alistair and Jess have successfully…</description><pubDate>Wed, 29 Jul 2020 07:49:00 GMT</pubDate></item><item><title>Ahead of tomorrow’s playtest, I’ve been working on making the Island…</title><link>https://pdyxs.wtf/card/what/posts/2020-07-28-ahead-of-tomorrows-playtest-ive-been/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-07-28-ahead-of-tomorrows-playtest-ive-been/</guid><description>Ahead of tomorrow’s playtest, I’ve been working on making the Island cards for The Odysseys more evocative. Here you can see the before (top) and after (bottom)…</description><pubDate>Mon, 27 Jul 2020 15:03:00 GMT</pubDate></item><item><title>This is the journey so far for the rules, art and layout for one of…</title><link>https://pdyxs.wtf/card/what/posts/2020-07-25-this-is-the-journey-so-far/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-07-25-this-is-the-journey-so-far/</guid><description>This is the journey so far for the rules, art and layout for one of the cards in #theodysseysgame - the art is courtesy of @vicsprints The challenge with this…</description><pubDate>Sat, 25 Jul 2020 12:34:00 GMT</pubDate></item><item><title>A lovely view after a lovely walk</title><link>https://pdyxs.wtf/card/what/posts/2020-07-24-a-lovely-view-after-a-lovely/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-07-24-a-lovely-view-after-a-lovely/</guid><description>A lovely view after a lovely walk</description><pubDate>Fri, 24 Jul 2020 10:59:00 GMT</pubDate></item><item><title>Finally getting a bit of traction with the Particulars education…</title><link>https://pdyxs.wtf/card/what/posts/2020-07-23-finally-getting-a-bit-of-traction/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-07-23-finally-getting-a-bit-of-traction/</guid><description>Finally getting a bit of traction with the Particulars education edition - here&apos;s a really early concept of how this might look on a website #gamedev #education…</description><pubDate>Thu, 23 Jul 2020 12:49:00 GMT</pubDate></item><item><title>Just got this lovely little case and screen for my raspberry pi.</title><link>https://pdyxs.wtf/card/what/posts/2020-07-21-just-got-this-lovely-little-case/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-07-21-just-got-this-lovely-little-case/</guid><description>Just got this lovely little case and screen for my raspberry pi. Next stop is to make it work... My plan for this is to make myself a machine to sync data from…</description><pubDate>Mon, 20 Jul 2020 17:54:00 GMT</pubDate></item><item><title>Gotta Get Outta This Space</title><link>https://pdyxs.wtf/card/what/games/analog/gotta-get-outta-this-space/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/analog/gotta-get-outta-this-space/</guid><description>A print, play and post game that has you and your friends travelling the stars to escape a robot apocalypse.</description><pubDate>Wed, 01 Jul 2020 00:00:00 GMT</pubDate></item><item><title>Just picked up the cover sheets for the #gottagetouttathisspace…</title><link>https://pdyxs.wtf/card/what/posts/2020-06-17-just-picked-up-the-cover-sheets/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-06-17-just-picked-up-the-cover-sheets/</guid><description>Just picked up the cover sheets for the #gottagetouttathisspace deluxe edition!</description><pubDate>Wed, 17 Jun 2020 09:19:00 GMT</pubDate></item><item><title>Gotta Get Outta This Space is officially launched!</title><link>https://pdyxs.wtf/card/what/posts/2020-06-13-gotta-get-outta-this-space-is/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-06-13-gotta-get-outta-this-space-is/</guid><description>Gotta Get Outta This Space is officially launched! This is a print, play and post game. When you play the game, you&apos;ll change it in unique ways, and afterwards…</description><pubDate>Sat, 13 Jun 2020 05:40:00 GMT</pubDate></item><item><title>Gotta Get Outta This Space launches tomorrow!</title><link>https://pdyxs.wtf/card/what/posts/2020-06-12-gotta-get-outta-this-space-launches/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-06-12-gotta-get-outta-this-space-launches/</guid><description>Gotta Get Outta This Space launches tomorrow! These crew cards are, in many ways, the most important cards in the game, as they let you be part of the story of…</description><pubDate>Fri, 12 Jun 2020 04:11:00 GMT</pubDate></item><item><title>Gotta Get Outta This Space launches in 2 days!</title><link>https://pdyxs.wtf/card/what/posts/2020-06-11-gotta-get-outta-this-space-launches/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-06-11-gotta-get-outta-this-space-launches/</guid><description>Gotta Get Outta This Space launches in 2 days! Your ship is made up of modules, each of which lives on a card like this. As your modules are damaged and…</description><pubDate>Thu, 11 Jun 2020 05:16:00 GMT</pubDate></item><item><title>Stars are the exit points of Gotta Get Outta This Space - you can use…</title><link>https://pdyxs.wtf/card/what/posts/2020-06-10-stars-are-the-exit-points-of/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-06-10-stars-are-the-exit-points-of/</guid><description>Stars are the exit points of Gotta Get Outta This Space - you can use them as a slingshot to quickly leave a star system, leaving your robot enemies in the…</description><pubDate>Wed, 10 Jun 2020 04:20:00 GMT</pubDate></item><item><title>Gotta Get Outta This Space is launching this Sunday!</title><link>https://pdyxs.wtf/card/what/posts/2020-06-09-gotta-get-outta-this-space-is/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-06-09-gotta-get-outta-this-space-is/</guid><description>Gotta Get Outta This Space is launching this Sunday! These robots are the primary antagonist of Gotta Get Outta This Space. Every turn, they multiply and spread…</description><pubDate>Tue, 09 Jun 2020 05:23:00 GMT</pubDate></item><item><title>Gotta Get Outta This Project Timeline</title><link>https://pdyxs.wtf/card/what/writing/2020-06-02-gotta-get-outta-this-project-timeline/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2020-06-02-gotta-get-outta-this-project-timeline/</guid><description>Why pre-production and post-production matter.</description><pubDate>Tue, 02 Jun 2020 05:57:46 GMT</pubDate></item><item><title>One of the big changes I’ve had to make to ‘Gotta Get Outta This…</title><link>https://pdyxs.wtf/card/what/posts/2020-05-28-one-of-the-big-changes-ive/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-05-28-one-of-the-big-changes-ive/</guid><description>One of the big changes I’ve had to make to ‘Gotta Get Outta This Space’ in the last few days is the game length - early testers said that they completed the 2…</description><pubDate>Wed, 27 May 2020 14:09:00 GMT</pubDate></item><item><title>Just got the proofs in for Gotta Get Outta This Space - they&apos;ve all…</title><link>https://pdyxs.wtf/card/what/posts/2020-05-26-just-got-the-proofs-in-for/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-05-26-just-got-the-proofs-in-for/</guid><description>Just got the proofs in for Gotta Get Outta This Space - they&apos;ve all come out pretty great! We then spent a few minutes drawing all over some of them to find out…</description><pubDate>Tue, 26 May 2020 12:56:00 GMT</pubDate></item><item><title>Just sent out an order for a proof of the cards for &quot;Gotta Get Outta…</title><link>https://pdyxs.wtf/card/what/posts/2020-05-18-just-sent-out-an-order-for/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-05-18-just-sent-out-an-order-for/</guid><description>Just sent out an order for a proof of the cards for &quot;Gotta Get Outta This Space&quot;! It&apos;s starting to look like an Actual Real Game! Just 2 weeks to go, and I only…</description><pubDate>Mon, 18 May 2020 05:25:00 GMT</pubDate></item><item><title>Progress on &apos;Gotta Get Outta This Space&apos; - prototype complete!</title><link>https://pdyxs.wtf/card/what/posts/2020-05-09-progress-on-gotta-get-outta-this/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-05-09-progress-on-gotta-get-outta-this/</guid><description>Progress on &apos;Gotta Get Outta This Space&apos; - prototype complete! A lot of the work here has been making a website that helps players run the game and edit an…</description><pubDate>Sat, 09 May 2020 07:36:00 GMT</pubDate></item><item><title>Momemtum</title><link>https://pdyxs.wtf/card/what/writing/2020-05-08-momemtum/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2020-05-08-momemtum/</guid><description>An incrementalist approach to developing a creative practice.</description><pubDate>Fri, 08 May 2020 02:12:02 GMT</pubDate></item><item><title>Last week, I wrote a blog post about how shelving can be a mentally…</title><link>https://pdyxs.wtf/card/what/posts/2020-05-07-last-week-i-wrote-a-blog/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-05-07-last-week-i-wrote-a-blog/</guid><description>Last week, I wrote a blog post about how shelving can be a mentally healthy way of dealing with creative projects that don&apos;t make sense right now. This week…</description><pubDate>Thu, 07 May 2020 08:33:00 GMT</pubDate></item><item><title>Not Quite Abandoned</title><link>https://pdyxs.wtf/card/what/writing/2020-04-29-not-quite-abandoned/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2020-04-29-not-quite-abandoned/</guid><description>The joy and utility of shelving projects.</description><pubDate>Wed, 29 Apr 2020 01:48:32 GMT</pubDate></item><item><title>Early level design for ludum dare (a 48 hour game making competition).</title><link>https://pdyxs.wtf/card/what/posts/2020-04-18-early-level-design-for-ludum-dare/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-04-18-early-level-design-for-ludum-dare/</guid><description>Early level design for ludum dare (a 48 hour game making competition). For this jam, I&apos;m working on a game that gets passed from player to player in the mail…</description><pubDate>Fri, 17 Apr 2020 17:32:00 GMT</pubDate></item><item><title>Well played, Coogee.</title><link>https://pdyxs.wtf/card/what/posts/2020-02-27-well-played-coogee-well-played-sunset/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-02-27-well-played-coogee-well-played-sunset/</guid><description>Well played, Coogee. Well played.,. . . . . . . . . #sunset #nomad #beachtimes #cloudsaregreat</description><pubDate>Wed, 26 Feb 2020 17:23:00 GMT</pubDate></item><item><title>It returns...</title><link>https://pdyxs.wtf/card/what/posts/2020-02-05-it-returns-timefight-boardgames-gamedev-gamedesign/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2020-02-05-it-returns-timefight-boardgames-gamedev-gamedesign/</guid><description>It returns... #timefight #boardgames #gamedev #gamedesign</description><pubDate>Wed, 05 Feb 2020 11:54:00 GMT</pubDate></item><item><title>The apocalypse returneth</title><link>https://pdyxs.wtf/card/what/posts/2019-12-18-the-apocalypse-returneth/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-12-18-the-apocalypse-returneth/</guid><description>The apocalypse returneth</description><pubDate>Wed, 18 Dec 2019 13:21:00 GMT</pubDate></item><item><title>Not bad, lake Taupo.</title><link>https://pdyxs.wtf/card/what/posts/2019-12-03-not-bad-lake-taupo-not-bad/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-12-03-not-bad-lake-taupo-not-bad/</guid><description>Not bad, lake Taupo. Not bad at all #sunset #lakes #lakeswithsunsets</description><pubDate>Tue, 03 Dec 2019 03:40:00 GMT</pubDate></item><item><title>Finally got around to printing clearer island cards for #fatecardgame</title><link>https://pdyxs.wtf/card/what/posts/2019-10-18-finally-got-around-to-printing-clearer/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-10-18-finally-got-around-to-printing-clearer/</guid><description>Finally got around to printing clearer island cards for #fatecardgame</description><pubDate>Fri, 18 Oct 2019 10:37:00 GMT</pubDate></item><item><title>My morning commute here in Wellington</title><link>https://pdyxs.wtf/card/what/posts/2019-10-05-my-morning-commute-here-in-wellington/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-10-05-my-morning-commute-here-in-wellington/</guid><description>My morning commute here in Wellington #travel #nomadlife #digitalnomad #newzealand #wellington</description><pubDate>Sat, 05 Oct 2019 05:05:00 GMT</pubDate></item><item><title>A couple of weeks back, I went to Switzerland to take part in…</title><link>https://pdyxs.wtf/card/what/posts/2019-09-30-a-couple-of-weeks-back-i/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-09-30-a-couple-of-weeks-back-i/</guid><description>A couple of weeks back, I went to Switzerland to take part in #qiskitcamp Europe - a quantum computing hackathon. There, I worked with a fantastic group of…</description><pubDate>Mon, 30 Sep 2019 03:27:00 GMT</pubDate></item><item><title>The Swiss are quite adamant about what does and does not constitute a…</title><link>https://pdyxs.wtf/card/what/posts/2019-09-15-the-swiss-are-quite-adamant-about/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-09-15-the-swiss-are-quite-adamant-about/</guid><description>The Swiss are quite adamant about what does and does not constitute a suitable picnic spot #qiskitcamp #travel #nomad #swiss #picnic #nopicnic</description><pubDate>Sat, 14 Sep 2019 15:41:00 GMT</pubDate></item><item><title>Qistigram</title><link>https://pdyxs.wtf/card/what/art/qistigram/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/art/qistigram/</guid><description>A concept for quantum-powered Instagram stories</description><pubDate>Sat, 14 Sep 2019 00:00:00 GMT</pubDate></item><item><title>Leaving from the actual bond villain lair where the ridiculous…</title><link>https://pdyxs.wtf/card/what/posts/2019-09-13-leaving-from-the-actual-bond-villain/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-09-13-leaving-from-the-actual-bond-villain/</guid><description>Leaving from the actual bond villain lair where the ridiculous #qiskitcamp hackathon is</description><pubDate>Fri, 13 Sep 2019 00:05:00 GMT</pubDate></item><item><title>Just landed in Switzerland for quality camp - a quantum computing…</title><link>https://pdyxs.wtf/card/what/posts/2019-09-11-just-landed-in-switzerland-for-quality/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-09-11-just-landed-in-switzerland-for-quality/</guid><description>Just landed in Switzerland for quality camp - a quantum computing hackathon! Looking forward to a weekend hacking some qbits</description><pubDate>Wed, 11 Sep 2019 13:46:00 GMT</pubDate></item><item><title>The highlight of the #edinburghfringe was probably the game of…</title><link>https://pdyxs.wtf/card/what/posts/2019-08-14-the-highlight-of-the-edinburghfringe-was/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-08-14-the-highlight-of-the-edinburghfringe-was/</guid><description>The highlight of the #edinburghfringe was probably the game of thrones musical. Or maybe it was the immersive experience that stimulated being in a coma. But…</description><pubDate>Tue, 13 Aug 2019 22:32:00 GMT</pubDate></item><item><title>Leaves on their sides</title><link>https://pdyxs.wtf/card/what/stories/galapagos/05-sideways-leaves/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/galapagos/05-sideways-leaves/</guid><description>These leaves don’t face up towards the sky: this is because these trees are in a low water environment, and so excessive photosynthesis is a bad thing. By…</description><pubDate>Wed, 07 Aug 2019 18:00:00 GMT</pubDate></item><item><title>Semi-Arid Desert</title><link>https://pdyxs.wtf/card/what/stories/galapagos/04-semi-arid/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/galapagos/04-semi-arid/</guid><description>As an equatorial archipelago, the last thing I expected to find in the Galapagos was a semi-arid desert. But it turns out that the lowlands of the islands are…</description><pubDate>Wed, 31 Jul 2019 18:00:00 GMT</pubDate></item><item><title>Stay Away from the Wildlife</title><link>https://pdyxs.wtf/card/what/stories/galapagos/03-stay-away/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/galapagos/03-stay-away/</guid><description>On the flight into the Galapagos, everyone is shown a video (OK, I was busy watching The Expanse on my iPad, but was filled in on it later) where muppets…</description><pubDate>Wed, 24 Jul 2019 18:00:00 GMT</pubDate></item><item><title>Fate&apos;s Hand</title><link>https://pdyxs.wtf/card/what/stories/fatecardgame/04-fates-hand/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/fatecardgame/04-fates-hand/</guid><description>One of the key underlying ideas behind this game is that Fate should have the best cards: ideally, Fate would hold all the cards (just for the poetry of it)…</description><pubDate>Mon, 22 Jul 2019 00:00:00 GMT</pubDate></item><item><title>Fate&apos;s Role</title><link>https://pdyxs.wtf/card/what/stories/fatecardgame/05-fates-roles/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/fatecardgame/05-fates-roles/</guid><description>The other thing I’ve changed to make Fate’s role easier to deal with was to split it up into levels. For a first game, you’re “the Fates’ Intern”, only dealing…</description><pubDate>Mon, 22 Jul 2019 00:00:00 GMT</pubDate></item><item><title>Themes</title><link>https://pdyxs.wtf/card/what/stories/fatecardgame/02-themes/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/fatecardgame/02-themes/</guid><description>There’s been a fair few themes for “In Fate’s Hands” over the years. It began as an Indiana Jones-esque adventure game about an artefact called ‘The Feet of…</description><pubDate>Sat, 20 Jul 2019 00:00:00 GMT</pubDate></item><item><title>Art</title><link>https://pdyxs.wtf/card/what/stories/fatecardgame/03-art/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/fatecardgame/03-art/</guid><description>For art, I’m working with the talented Vicente Araullo-Peters, after seeing this linocut print and getting really excited about how it could fit into a card…</description><pubDate>Sat, 20 Jul 2019 00:00:00 GMT</pubDate></item><item><title>On Creative Anxiety, and residency retrospectives</title><link>https://pdyxs.wtf/card/what/writing/2019-07-18-on-creative-anxiety-and-residency-retrospectives/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2019-07-18-on-creative-anxiety-and-residency-retrospectives/</guid><description>On feeling safe enough to be creative again, after an artist residency at pvi.</description><pubDate>Thu, 18 Jul 2019 22:01:05 GMT</pubDate></item><item><title>Sea Wolves</title><link>https://pdyxs.wtf/card/what/stories/galapagos/02-sea-wolves/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/galapagos/02-sea-wolves/</guid><description>Sea Lions are everywhere in San Cristobal, and they’ve been left alone enough that they really don’t care about humans. The Spanish name for sea lions means…</description><pubDate>Wed, 17 Jul 2019 18:00:00 GMT</pubDate></item><item><title>Tourism in the Galapagos</title><link>https://pdyxs.wtf/card/what/stories/galapagos/01-tourism/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/galapagos/01-tourism/</guid><description>The reason that the Ecuadorian government and the people of the Galapagos take conservation seriously is simple: tourism. The Galapagos makes a lot of money…</description><pubDate>Wed, 10 Jul 2019 18:00:00 GMT</pubDate></item><item><title>In Fate&apos;s Hands</title><link>https://pdyxs.wtf/card/what/stories/fatecardgame/00-introduction/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/fatecardgame/00-introduction/</guid><description>Meet “In Fate’s Hands”, a card game where one player is Fate, and they hold all the cards. All other players are mortals on an Odyssean voyage, desperately…</description><pubDate>Sun, 07 Jul 2019 00:00:00 GMT</pubDate></item><item><title>Where it’s from</title><link>https://pdyxs.wtf/card/what/stories/fatecardgame/01-history/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/fatecardgame/01-history/</guid><description>I’ve had “In Fate’s Hands” knocking around in my head since Train Jam in 2016 (a train trip across the US where we all made games), stemming from thoughts about…</description><pubDate>Sun, 07 Jul 2019 00:00:00 GMT</pubDate></item><item><title>The Galapagos Islands</title><link>https://pdyxs.wtf/card/what/stories/galapagos/00-introduction/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/galapagos/00-introduction/</guid><description>The Galápagos Islands are a story of humans desperately trying to undo their own impact, and actually having good impetus for doing so. It highlights both the…</description><pubDate>Wed, 03 Jul 2019 18:00:00 GMT</pubDate></item><item><title>The Odysseys</title><link>https://pdyxs.wtf/card/what/games/analog/fatecardgame/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/analog/fatecardgame/</guid><description>A game where one player is Fate, and they hold all the cards.</description><pubDate>Mon, 01 Jul 2019 00:00:00 GMT</pubDate></item><item><title>I&apos;ve always found it strange that personality traits in games almost…</title><link>https://pdyxs.wtf/card/what/posts/2019-06-18-i-ve-always-found-it-strange/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-06-18-i-ve-always-found-it-strange/</guid><description>I&apos;ve always found it strange that personality traits in games almost always give you more options. In reality, character traits are often limiting, and well…</description><pubDate>Tue, 18 Jun 2019 03:45:00 GMT</pubDate></item><item><title>A quick wip update on ‘The Neighbourhood’ project (watch the second…</title><link>https://pdyxs.wtf/card/what/posts/2019-06-03-a-quick-wip-update-on-the/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-06-03-a-quick-wip-update-on-the/</guid><description>A quick wip update on ‘The Neighbourhood’ project (watch the second video with audio for the explanation) #wip #interactiveart #astronomy #datavis…</description><pubDate>Mon, 03 Jun 2019 12:58:00 GMT</pubDate></item><item><title>Playing with stars and tilting phones #dataart #interactiveart…</title><link>https://pdyxs.wtf/card/what/posts/2019-05-13-playing-with-stars-and-tilting-phones/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-05-13-playing-with-stars-and-tilting-phones/</guid><description>Playing with stars and tilting phones #dataart #interactiveart #astronomy #wip</description><pubDate>Mon, 13 May 2019 13:43:00 GMT</pubDate></item><item><title>Sunset in freemantle #travel #perth #raysofsun #sunset</title><link>https://pdyxs.wtf/card/what/posts/2019-05-04-sunset-in-freemantle-travel-perth-raysofsun/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-05-04-sunset-in-freemantle-travel-perth-raysofsun/</guid><description>Sunset in freemantle #travel #perth #raysofsun #sunset</description><pubDate>Sat, 04 May 2019 06:14:00 GMT</pubDate></item><item><title>Going through airport security tonight is gonna be fun...</title><link>https://pdyxs.wtf/card/what/posts/2019-04-10-going-through-airport-security-tonight-is/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-04-10-going-through-airport-security-tonight-is/</guid><description>Going through airport security tonight is gonna be fun... #maximumdevices</description><pubDate>Tue, 09 Apr 2019 14:19:00 GMT</pubDate></item><item><title>Amazing climbs over in the Blue mountains, it&apos;s great to be climbing…</title><link>https://pdyxs.wtf/card/what/posts/2019-04-03-amazing-climbs-over-in-the-blue/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-04-03-amazing-climbs-over-in-the-blue/</guid><description>Amazing climbs over in the Blue mountains, it&apos;s great to be climbing again, and to be back in the Aussie bush</description><pubDate>Tue, 02 Apr 2019 16:07:00 GMT</pubDate></item><item><title>Relaxing in a train grave #travel #bolivia #traingrave</title><link>https://pdyxs.wtf/card/what/posts/2019-03-23-relaxing-in-a-train-grave-travel/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-03-23-relaxing-in-a-train-grave-travel/</guid><description>Relaxing in a train grave #travel #bolivia #traingrave</description><pubDate>Sat, 23 Mar 2019 05:01:00 GMT</pubDate></item><item><title>Designing a Budget</title><link>https://pdyxs.wtf/card/what/writing/2019-03-21-designing-a-budget/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2019-03-21-designing-a-budget/</guid><description>A look at the design of Budget Haver</description><pubDate>Thu, 21 Mar 2019 18:00:00 GMT</pubDate></item><item><title>The salt flats in Bolivia were breathtaking, going on forever in a…</title><link>https://pdyxs.wtf/card/what/posts/2019-03-20-the-salt-flats-in-bolivia-were/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-03-20-the-salt-flats-in-bolivia-were/</guid><description>The salt flats in Bolivia were breathtaking, going on forever in a sea of white... And sometimes of water Pro tip: don&apos;t lie in the salt to take a picture. It&apos;s…</description><pubDate>Wed, 20 Mar 2019 03:01:00 GMT</pubDate></item><item><title>Having a Budget</title><link>https://pdyxs.wtf/card/what/writing/2019-03-11-having-a-budget/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2019-03-11-having-a-budget/</guid><description>An exploration of what this &apos;budgeting&apos; thing is</description><pubDate>Mon, 11 Mar 2019 18:00:00 GMT</pubDate></item><item><title>We must respect the signs...</title><link>https://pdyxs.wtf/card/what/posts/2019-03-02-we-must-respect-the-signs-peru/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-03-02-we-must-respect-the-signs-peru/</guid><description>We must respect the signs... #peru #pisac #travel #signs #signsaboutsigns #meta</description><pubDate>Sat, 02 Mar 2019 07:00:00 GMT</pubDate></item><item><title>For the last few months, I’ve been using a super simple app that I…</title><link>https://pdyxs.wtf/card/what/posts/2019-02-26-for-the-last-few-months-ive/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-02-26-for-the-last-few-months-ive/</guid><description>For the last few months, I’ve been using a super simple app that I made to help me to manage my finances (specifically, to control my day-to-day spending). It’s…</description><pubDate>Tue, 26 Feb 2019 03:39:00 GMT</pubDate></item><item><title>Pretty Peruvian Lagoon is pretty</title><link>https://pdyxs.wtf/card/what/posts/2019-02-23-pretty-peruvian-lagoon-is-pretty/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-02-23-pretty-peruvian-lagoon-is-pretty/</guid><description>Pretty Peruvian Lagoon is pretty</description><pubDate>Sat, 23 Feb 2019 09:19:00 GMT</pubDate></item><item><title>Deciding Where the Heart Is: A Global Game Jam 2019 &apos;game&apos; postmortem</title><link>https://pdyxs.wtf/card/what/writing/2019-02-18-deciding-where-the-heart-is/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2019-02-18-deciding-where-the-heart-is/</guid><description>A postmortem of my Global Game Jam project</description><pubDate>Mon, 18 Feb 2019 18:00:00 GMT</pubDate></item><item><title>A slightly muddy walk through the national Park</title><link>https://pdyxs.wtf/card/what/posts/2019-02-09-a-slightly-muddy-walk-through-the/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-02-09-a-slightly-muddy-walk-through-the/</guid><description>A slightly muddy walk through the national Park</description><pubDate>Sat, 09 Feb 2019 02:16:00 GMT</pubDate></item><item><title>Just a bit of water falling</title><link>https://pdyxs.wtf/card/what/posts/2019-02-08-just-a-bit-of-water-falling/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-02-08-just-a-bit-of-water-falling/</guid><description>Just a bit of water falling</description><pubDate>Fri, 08 Feb 2019 01:13:00 GMT</pubDate></item><item><title>Quilotoa!</title><link>https://pdyxs.wtf/card/what/posts/2019-02-07-quilotoa-adding-to-my-beautiful-places/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-02-07-quilotoa-adding-to-my-beautiful-places/</guid><description>Quilotoa! Adding to my &apos;beautiful places hidden by fog&apos; collection #nomad #travel #naturalfilter</description><pubDate>Thu, 07 Feb 2019 03:19:00 GMT</pubDate></item><item><title>Views from &quot;The Devil&apos;s Noise&quot;, the most &quot;Oh God why would you try to…</title><link>https://pdyxs.wtf/card/what/posts/2019-02-07-views-from-the-devil-s-noise/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-02-07-views-from-the-devil-s-noise/</guid><description>Views from &quot;The Devil&apos;s Noise&quot;, the most &quot;Oh God why would you try to build a train there&quot; train in the world (according to the people selling tickets to the…</description><pubDate>Wed, 06 Feb 2019 23:18:00 GMT</pubDate></item><item><title>Where the Heart Is</title><link>https://pdyxs.wtf/card/what/games/digital/where-the-heart-is/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/where-the-heart-is/</guid><description>A reflection on globalised life</description><pubDate>Sat, 26 Jan 2019 00:00:00 GMT</pubDate></item><item><title>Bubbles!</title><link>https://pdyxs.wtf/card/what/posts/2019-01-17-bubbles-at-quito-s-museum-of/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2019-01-17-bubbles-at-quito-s-museum-of/</guid><description>Bubbles! At Quito&apos;s museum of water. Photo by @federicabruniera #bubbles #bubbles #bubbles #didimentiontheyhavebubbles?</description><pubDate>Wed, 16 Jan 2019 19:16:00 GMT</pubDate></item><item><title>Completely Accurate Human Thought Simulator</title><link>https://pdyxs.wtf/card/what/games/digital/quantum-byte/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/quantum-byte/</guid><description>A game that teaches players to program a Quantum Computer, by having them tell stories about the inner lives of others.</description><pubDate>Tue, 01 Jan 2019 00:00:00 GMT</pubDate></item><item><title>The view from El Penol (aka the big rock) near Guatape, Colombia.</title><link>https://pdyxs.wtf/card/what/posts/2018-12-24-the-view-from-el-penol-aka/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-12-24-the-view-from-el-penol-aka/</guid><description>The view from El Penol (aka the big rock) near Guatape, Colombia. Not a bad place to spend Xmas #nomadholidays #landscape #colombia</description><pubDate>Sun, 23 Dec 2018 23:16:00 GMT</pubDate></item><item><title>Hanging out at Tayrona National Park.</title><link>https://pdyxs.wtf/card/what/posts/2018-12-18-hanging-out-at-tayrona-national-park/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-12-18-hanging-out-at-tayrona-national-park/</guid><description>Hanging out at Tayrona National Park. Definitely my favourite beach in the north of Colombia Photo by @federicabruniera</description><pubDate>Mon, 17 Dec 2018 21:42:00 GMT</pubDate></item><item><title>The public buses from Cartagena to Casa Paballo and back are awesome…</title><link>https://pdyxs.wtf/card/what/posts/2018-12-16-the-public-buses-from-cartagena-to/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-12-16-the-public-buses-from-cartagena-to/</guid><description>The public buses from Cartagena to Casa Paballo and back are awesome and colourful</description><pubDate>Sat, 15 Dec 2018 19:19:00 GMT</pubDate></item><item><title>Cartagena&apos;s Christmas decorations includes a boatload of lights</title><link>https://pdyxs.wtf/card/what/posts/2018-12-14-cartagena-s-christmas-decorations-includes-a/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-12-14-cartagena-s-christmas-decorations-includes-a/</guid><description>Cartagena&apos;s Christmas decorations includes a boatload of lights</description><pubDate>Thu, 13 Dec 2018 17:48:00 GMT</pubDate></item><item><title>Sunset in Santa Marta #colombia #runningtosummer #nofilter #nuffsaid</title><link>https://pdyxs.wtf/card/what/posts/2018-12-05-sunset-in-santa-marta-colombia-runningtosummer/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-12-05-sunset-in-santa-marta-colombia-runningtosummer/</guid><description>Sunset in Santa Marta #colombia #runningtosummer #nofilter #nuffsaid</description><pubDate>Tue, 04 Dec 2018 19:25:00 GMT</pubDate></item><item><title>Equal Reality</title><link>https://pdyxs.wtf/card/where/work/equalreality/</link><guid isPermaLink="true">https://pdyxs.wtf/card/where/work/equalreality/</guid><description>Equal Reality is a social enterprise which creates diversity and inclusion training in virtual reality, allowing its users to experience bias firsthand. While…</description><pubDate>Mon, 01 Oct 2018 00:00:00 GMT</pubDate></item><item><title>Today’s UX/better life admin experiment: better transaction sorting.</title><link>https://pdyxs.wtf/card/what/posts/2018-09-03-todays-ux-better-life-admin-experiment/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-09-03-todays-ux-better-life-admin-experiment/</guid><description>Today’s UX/better life admin experiment: better transaction sorting. Many budgeting apps need you to sort your transactions, but I’ve not found any that make…</description><pubDate>Mon, 03 Sep 2018 04:21:00 GMT</pubDate></item><item><title>Conclusion</title><link>https://pdyxs.wtf/card/what/stories/arctic/21-conclusion/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/21-conclusion/</guid><description>My time in the arctic was a fantastic couple of weeks, a truly once in a lifetime experience that I won&apos;t forget for some time. I feel like I should say…</description><pubDate>Sun, 02 Sep 2018 05:00:00 GMT</pubDate></item><item><title>My newest project is a San Francisco-based scavenger hunt-esque game.</title><link>https://pdyxs.wtf/card/what/posts/2018-09-01-my-newest-project-is-a-san/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-09-01-my-newest-project-is-a-san/</guid><description>My newest project is a San Francisco-based scavenger hunt-esque game. One of the first things I’ve had to think about is how disparate points of interest in the…</description><pubDate>Fri, 31 Aug 2018 20:34:00 GMT</pubDate></item><item><title>The World&apos;s Northernmost ATM</title><link>https://pdyxs.wtf/card/what/stories/arctic/20-the-worlds-northernmost-atm/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/20-the-worlds-northernmost-atm/</guid><description>At the end of the trip, we returned to Longyearbyen, home of the World&apos;s Northernmost ATM, the World&apos;s Northernmost Church, and a bar called Svalbar. Towns in…</description><pubDate>Thu, 23 Aug 2018 18:00:00 GMT</pubDate></item><item><title>Plastic</title><link>https://pdyxs.wtf/card/what/stories/arctic/19-plastic/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/19-plastic/</guid><description>We saw a lot of plastic on our landings across Svalbard, and it was sobering to realise that none of it came from visitors to Svalbard (as people are careful…</description><pubDate>Tue, 21 Aug 2018 18:00:00 GMT</pubDate></item><item><title>Walruses</title><link>https://pdyxs.wtf/card/what/stories/arctic/18-walruses/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/18-walruses/</guid><description>It was an afternoon, and the Antigua was engulfed with fog. The zodiac left with our guides and disappeared into nothingness, and we joked about never seeing…</description><pubDate>Sun, 19 Aug 2018 18:00:00 GMT</pubDate></item><item><title>Climbing the Mast</title><link>https://pdyxs.wtf/card/what/stories/arctic/17-climbing-the-mast/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/17-climbing-the-mast/</guid><description>While on board, we were allowed (after signing a waiver or two) to climb the mast of the Antigua. You get a harness and 2 clips that you have to constantly move…</description><pubDate>Sun, 19 Aug 2018 05:00:00 GMT</pubDate></item><item><title>Rock Jenga</title><link>https://pdyxs.wtf/card/what/stories/arctic/16-rock-jenga/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/16-rock-jenga/</guid><description>The rules of Rock Jenga: You can play Rock Jenga whenever there&apos;s lots of rocks around. Ideally, there&apos;s a good combination of smaller and bigger rocks to play…</description><pubDate>Thu, 16 Aug 2018 18:00:00 GMT</pubDate></item><item><title>The Northernmost Rock</title><link>https://pdyxs.wtf/card/what/stories/arctic/15-the-northernmost-rock/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/15-the-northernmost-rock/</guid><description>We were incredibly lucky on this trip: the wind and weather allowed us to sail all the way up to Rossøya: the northernmost rock in Svalbard. It&apos;s part of…</description><pubDate>Tue, 14 Aug 2018 18:00:00 GMT</pubDate></item><item><title>The sound of glaciers</title><link>https://pdyxs.wtf/card/what/stories/arctic/14-glacier-sound/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/14-glacier-sound/</guid><description>One of the most striking things about glaciers is the sound of them: if you’re quiet, there’s a constant popping as the ice melts and air bubbles are released…</description><pubDate>Sun, 12 Aug 2018 18:00:00 GMT</pubDate></item><item><title>Melting Rocks</title><link>https://pdyxs.wtf/card/what/stories/arctic/13-melting-rocks/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/13-melting-rocks/</guid><description>You can find rocks all across glaciers: they get picked up, ground down and tossed around by the turbulence, and sometimes they end up on top of the ice. Rocks…</description><pubDate>Sun, 12 Aug 2018 05:00:00 GMT</pubDate></item><item><title>Trees in the Ground</title><link>https://pdyxs.wtf/card/what/stories/arctic/12-patterns-from-water/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/12-patterns-from-water/</guid><description>These two images were taken on different days: the top was taken on a beach; and the bottom is a piece of coastline we sailed past the next day. Both, through…</description><pubDate>Thu, 09 Aug 2018 18:00:00 GMT</pubDate></item><item><title>The Midnight Sun</title><link>https://pdyxs.wtf/card/what/stories/arctic/11-midnight-sun/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/11-midnight-sun/</guid><description>Svalbard in July has no sunset: the closest we got was on this walk late at night, when the sun disappeared behind a mountain for a while. It was pretty surreal…</description><pubDate>Wed, 08 Aug 2018 05:00:00 GMT</pubDate></item><item><title>Polar Bear Encounter</title><link>https://pdyxs.wtf/card/what/stories/arctic/10-polar-bear-encounter/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/10-polar-bear-encounter/</guid><description>We were exploring an area near a mostly-destroyed Swedish cabin, about a 15 minute walk from the landing area, where we’d left our life jackets. I’d been doing…</description><pubDate>Mon, 06 Aug 2018 05:00:00 GMT</pubDate></item><item><title>Polar Bear Tracks</title><link>https://pdyxs.wtf/card/what/stories/arctic/09-polar-bear-tracks/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/09-polar-bear-tracks/</guid><description>Polar bears move a lot: they’re constantly walking at a languid pace that’s faster than a human can run. So they cover a lot of ground. We found polar bear…</description><pubDate>Sun, 05 Aug 2018 05:00:00 GMT</pubDate></item><item><title>Quito!</title><link>https://pdyxs.wtf/card/what/posts/2018-07-26-quito/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-07-26-quito/</guid><description>Quito!</description><pubDate>Thu, 26 Jul 2018 01:00:00 GMT</pubDate></item><item><title>Bluedot has been an inspirational mix of science and art, from…</title><link>https://pdyxs.wtf/card/what/posts/2018-07-22-bluedot-has-been-an-inspirational-mix/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-07-22-bluedot-has-been-an-inspirational-mix/</guid><description>Bluedot has been an inspirational mix of science and art, from awesome music acts to artworks projected onto telescopes, with inspirational talks, sculptures…</description><pubDate>Sun, 22 Jul 2018 12:40:00 GMT</pubDate></item><item><title>Inside a Luminarium at #bluedot festival.</title><link>https://pdyxs.wtf/card/what/posts/2018-07-20-inside-a-luminarium-at-bluedot-festival/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-07-20-inside-a-luminarium-at-bluedot-festival/</guid><description>Inside a Luminarium at #bluedot festival. All the light inside is sunlight filtered through material #nofilter #nodigitalfiltersanyway</description><pubDate>Fri, 20 Jul 2018 13:34:00 GMT</pubDate></item><item><title>The Arctic Circle</title><link>https://pdyxs.wtf/card/what/stories/arctic/00-introduction/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/00-introduction/</guid><description>It’s been a few weeks since I was in Svalbard, and I really don’t feel any more equipped to talk about my experience there than I did before. In the same way…</description><pubDate>Mon, 18 Jun 2018 00:00:00 GMT</pubDate></item><item><title>Cultural Heritage</title><link>https://pdyxs.wtf/card/what/stories/arctic/08-cultural-heritage/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/08-cultural-heritage/</guid><description>One of the strange things about Svalbard is that any human trace before 1945 is automatically protected under cultural heritage. This is largely because…</description><pubDate>Sun, 17 Jun 2018 00:00:00 GMT</pubDate></item><item><title>Glaciers</title><link>https://pdyxs.wtf/card/what/stories/arctic/02-glacier/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/02-glacier/</guid><description>Glaciers are literally rivers of ice, forming over decades and flowing over centuries, but in many ways they are just rivers. This is the place where two…</description><pubDate>Sat, 16 Jun 2018 00:00:00 GMT</pubDate></item><item><title>Moraine and Tundra</title><link>https://pdyxs.wtf/card/what/stories/arctic/06-morraine-and-tundra/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/06-morraine-and-tundra/</guid><description>As the snow and ice melts in the arctic summer, two types of terrain are revealed: moraine and tundra. Moraine is a combination of mud and dirt that’s just been…</description><pubDate>Wed, 13 Jun 2018 00:00:00 GMT</pubDate></item><item><title>Fractals in the Mud</title><link>https://pdyxs.wtf/card/what/stories/arctic/07-fractals-in-mud/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/07-fractals-in-mud/</guid><description>While walking in the moraine, we found large stretches of cracked mud like this. According to our guides, cracks in moraine mud tends to make pentagons over…</description><pubDate>Wed, 13 Jun 2018 00:00:00 GMT</pubDate></item><item><title>Surge Glaciers</title><link>https://pdyxs.wtf/card/what/stories/arctic/03-surge-glacier/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/03-surge-glacier/</guid><description>This is the very first glacier that we explored, and it&apos;s a surge glacier. These are white-water glaciers, moving at up to 10m per day and creating wild peaks…</description><pubDate>Tue, 12 Jun 2018 00:00:00 GMT</pubDate></item><item><title>Flowers</title><link>https://pdyxs.wtf/card/what/stories/arctic/04-flowers/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/04-flowers/</guid><description>While we were visiting the surge glacier, we saw some of the first flowers starting to bloom as the landscape thawed in the never-ending sunlight. We saw more…</description><pubDate>Tue, 12 Jun 2018 00:00:00 GMT</pubDate></item><item><title>Reindeer</title><link>https://pdyxs.wtf/card/what/stories/arctic/05-reindeer/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/stories/arctic/05-reindeer/</guid><description>On our first day in Longyearbyen (the main town in Svalbard), we were walking into town when we ran across this reindeer. Reindeer in Svalbard are a bit…</description><pubDate>Sun, 10 Jun 2018 00:00:00 GMT</pubDate></item><item><title>Plan A</title><link>https://pdyxs.wtf/card/where/work/plan-a/</link><guid isPermaLink="true">https://pdyxs.wtf/card/where/work/plan-a/</guid><description>Plan A is a social enterprise based in Berlin, which runs a data-driven crowdfunding platform for climate change. I did some early design and prototyping work…</description><pubDate>Fri, 01 Jun 2018 00:00:00 GMT</pubDate></item><item><title>⠀</title><link>https://pdyxs.wtf/card/what/posts/2018-05-06-attempt-4-of-my-visualising-genetic/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-05-06-attempt-4-of-my-visualising-genetic/</guid><description>Attempt #4 of my Visualising Genetic Sequences project. Follow along and get updates at Visualising Genetic Sequences I&apos;ve added the amino acids that codons…</description><pubDate>Sun, 06 May 2018 13:10:00 GMT</pubDate></item><item><title>Numbeanies: Number Forest</title><link>https://pdyxs.wtf/card/what/games/digital/numbeanies/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/numbeanies/</guid><description>An augmented reality app to help children learn numeracy using physical cards and adorable numbeanies</description><pubDate>Sun, 01 Apr 2018 00:00:00 GMT</pubDate></item><item><title>Yesterday, I started playing around with genetic sequences, to see if…</title><link>https://pdyxs.wtf/card/what/posts/2018-03-26-yesterday-i-started-playing-around-with/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-26-yesterday-i-started-playing-around-with/</guid><description>Yesterday, I started playing around with genetic sequences, to see if i can visualise them in an interesting way. So far, I&apos;ve been playing with the ebola virus…</description><pubDate>Mon, 26 Mar 2018 11:44:00 GMT</pubDate></item><item><title>For the last week or so, I’ve been experimenting with leaving my…</title><link>https://pdyxs.wtf/card/what/posts/2018-03-22-for-the-last-week-or-so/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-22-for-the-last-week-or-so/</guid><description>For the last week or so, I’ve been experimenting with leaving my phone in black and white. The intent is to reduce the agressiveness of the attention-seeking…</description><pubDate>Thu, 22 Mar 2018 12:20:00 GMT</pubDate></item><item><title>After months of work, the first version of Numbeanies: Number Forest…</title><link>https://pdyxs.wtf/card/what/posts/2018-03-20-after-months-of-work-the-first/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-20-after-months-of-work-the-first/</guid><description>After months of work, the first version of Numbeanies: Number Forest is live! This is the game I’ve been working on for 3P Learning - it’s a game that teaches…</description><pubDate>Tue, 20 Mar 2018 10:37:00 GMT</pubDate></item><item><title>I recently found out that the classification of birds has changed:…</title><link>https://pdyxs.wtf/card/what/posts/2018-03-17-i-recently-found-out-that-the/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-17-i-recently-found-out-that-the/</guid><description>I recently found out that the classification of birds has changed: instead of being evolved from dinosaurs, now we classify birds AS dinosaurs. Now every time…</description><pubDate>Sat, 17 Mar 2018 08:37:00 GMT</pubDate></item><item><title>Tomorrow is Nyepi, or ‘the Silent Day’ here on Bali.</title><link>https://pdyxs.wtf/card/what/posts/2018-03-15-tomorrow-is-nyepi-or-the-silent/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-15-tomorrow-is-nyepi-or-the-silent/</guid><description>Tomorrow is Nyepi, or ‘the Silent Day’ here on Bali. Everyone (tourists included) will be barred from leaving their homes/hotels (anyone caught on the streets…</description><pubDate>Thu, 15 Mar 2018 08:42:00 GMT</pubDate></item><item><title>A couple of days ago, I was thinking about how I schedule my life as…</title><link>https://pdyxs.wtf/card/what/posts/2018-03-13-a-couple-of-days-ago-i/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-13-a-couple-of-days-ago-i/</guid><description>A couple of days ago, I was thinking about how I schedule my life as a nomad and realised that I needed an unusual time management system. I needed something…</description><pubDate>Tue, 13 Mar 2018 08:35:00 GMT</pubDate></item><item><title>Traditionally, the rice fields in Bali are owned and run by…</title><link>https://pdyxs.wtf/card/what/posts/2018-03-10-traditionally-the-rice-fields-in-bali/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-10-traditionally-the-rice-fields-in-bali/</guid><description>Traditionally, the rice fields in Bali are owned and run by individual families, but the farming is planned by the community as a whole, who meet once a month…</description><pubDate>Fri, 09 Mar 2018 14:26:00 GMT</pubDate></item><item><title>I’ve seen street signs like this in quite a few countries - this…</title><link>https://pdyxs.wtf/card/what/posts/2018-03-07-ive-seen-street-signs-like-this/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-07-ive-seen-street-signs-like-this/</guid><description>I’ve seen street signs like this in quite a few countries - this one’s in Morocco. They simply cancel the last sign you saw, whether it be a speed limit, a ‘no…</description><pubDate>Wed, 07 Mar 2018 10:08:00 GMT</pubDate></item><item><title>This is Green School - it’s a school here in Bali which was founded…</title><link>https://pdyxs.wtf/card/what/posts/2018-03-04-this-is-green-school---its/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-04-this-is-green-school---its/</guid><description>This is Green School - it’s a school here in Bali which was founded by a group of people (generally Silicon Valley types, the guy who ran our tour was ex-EA)…</description><pubDate>Sun, 04 Mar 2018 08:33:00 GMT</pubDate></item><item><title>View from the new digs #bali #ubud #digitalnomad</title><link>https://pdyxs.wtf/card/what/posts/2018-03-02-view-from-the-new-digs-bali/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-03-02-view-from-the-new-digs-bali/</guid><description>View from the new digs #bali #ubud #digitalnomad</description><pubDate>Fri, 02 Mar 2018 13:44:00 GMT</pubDate></item><item><title>Today I mocked up an app that would let me own a generic set of…</title><link>https://pdyxs.wtf/card/what/posts/2018-02-09-today-i-mocked-up-an-app/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-02-09-today-i-mocked-up-an-app/</guid><description>Today I mocked up an app that would let me own a generic set of Augmented Reality enabled cards and turn them into any cards I like (in this case skull and…</description><pubDate>Thu, 08 Feb 2018 18:33:00 GMT</pubDate></item><item><title>Instagram, January 2018</title><link>https://pdyxs.wtf/card/what/posts/2018-01-16-instagram/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-01-16-instagram/</guid><pubDate>Tue, 16 Jan 2018 11:30:00 GMT</pubDate></item><item><title>Home for the next few days...</title><link>https://pdyxs.wtf/card/what/posts/2018-01-09-home-for-the-next-few-days/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-01-09-home-for-the-next-few-days/</guid><description>Home for the next few days...</description><pubDate>Tue, 09 Jan 2018 12:02:00 GMT</pubDate></item><item><title>Today I climbed this stalactite.</title><link>https://pdyxs.wtf/card/what/posts/2018-01-09-today-i-climbed-this-stalactite-it/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2018-01-09-today-i-climbed-this-stalactite-it/</guid><description>Today I climbed this stalactite. It was a really great climb until it was really hard and then I was really tired. The view up the top was amazing but I didn&apos;t…</description><pubDate>Mon, 08 Jan 2018 20:33:00 GMT</pubDate></item><item><title>I&apos;m Australia, the unyielding sound of cicadas is one of the symbols…</title><link>https://pdyxs.wtf/card/what/posts/2017-12-23-i-m-australia-the-unyielding-sound/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-12-23-i-m-australia-the-unyielding-sound/</guid><description>In Australia, the unyielding sound of cicadas is one of the symbols of summer. In Thailand, it is unnervingly replaced by the sounds of crackling power lines…</description><pubDate>Sat, 23 Dec 2017 13:14:00 GMT</pubDate></item><item><title>Someone&apos;s, photos you take are just really pretty #nofilter…</title><link>https://pdyxs.wtf/card/what/posts/2017-12-22-someone-s-photos-you-take-are/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-12-22-someone-s-photos-you-take-are/</guid><description>Someone&apos;s, photos you take are just really pretty #nofilter #somanyshadows #theresanamazingbuddhastatuebehindmebutthelightingisterrible</description><pubDate>Thu, 21 Dec 2017 19:05:00 GMT</pubDate></item><item><title>Abandoned temple near Siem reap</title><link>https://pdyxs.wtf/card/what/posts/2017-12-18-abandoned-temple-near-siem-reap/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-12-18-abandoned-temple-near-siem-reap/</guid><description>Abandoned temple near Siem reap</description><pubDate>Mon, 18 Dec 2017 11:54:00 GMT</pubDate></item><item><title>I think these are my favourite rubbish bins ever.</title><link>https://pdyxs.wtf/card/what/posts/2017-12-18-i-think-these-are-my-favourite/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-12-18-i-think-these-are-my-favourite/</guid><description>I think these are my favourite rubbish bins ever. They look fantastic and are made out of recycled tyres #recycling #design #neverthoughtidsaythat…</description><pubDate>Mon, 18 Dec 2017 11:50:00 GMT</pubDate></item><item><title>#firewatch, Cambodian style...</title><link>https://pdyxs.wtf/card/what/posts/2017-12-16-firewatch-cambodian-style-waterwatch/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-12-16-firewatch-cambodian-style-waterwatch/</guid><description>#firewatch, Cambodian style... #waterwatch?</description><pubDate>Sat, 16 Dec 2017 10:26:00 GMT</pubDate></item><item><title>Today&apos;s work station</title><link>https://pdyxs.wtf/card/what/posts/2017-12-12-today-s-work-station/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-12-12-today-s-work-station/</guid><description>Today&apos;s work station</description><pubDate>Tue, 12 Dec 2017 12:39:00 GMT</pubDate></item><item><title>Grasshopper on a coconut</title><link>https://pdyxs.wtf/card/what/posts/2017-12-01-grasshopper-on-a-coconut/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-12-01-grasshopper-on-a-coconut/</guid><description>Grasshopper on a coconut</description><pubDate>Thu, 30 Nov 2017 18:15:00 GMT</pubDate></item><item><title>One of these bans is more worrying than the others...</title><link>https://pdyxs.wtf/card/what/posts/2017-11-28-one-of-these-bans-is-more/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-11-28-one-of-these-bans-is-more/</guid><description>One of these bans is more worrying than the others...</description><pubDate>Mon, 27 Nov 2017 20:59:00 GMT</pubDate></item><item><title>Cambodian cafes don&apos;t really do milk without lactose, so I&apos;m…</title><link>https://pdyxs.wtf/card/what/posts/2017-11-26-cambodian-cafes-don-t-really-do/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-11-26-cambodian-cafes-don-t-really-do/</guid><description>Cambodian cafes don&apos;t really do milk without lactose, so I&apos;m rediscovering black coffees. So far, this is probably my favourite (with sugar syrup to taste)</description><pubDate>Sat, 25 Nov 2017 14:10:00 GMT</pubDate></item><item><title>The Tonle Sap river, Phnom Penh</title><link>https://pdyxs.wtf/card/what/posts/2017-11-25-the-tonle-sap-river-phnom-penh/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-11-25-the-tonle-sap-river-phnom-penh/</guid><description>The Tonle Sap river, Phnom Penh</description><pubDate>Sat, 25 Nov 2017 13:06:00 GMT</pubDate></item><item><title>It’s probably complicated: Visualising the states of a quantum computer</title><link>https://pdyxs.wtf/card/what/writing/2017-11-19-its-probably-complicated/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2017-11-19-its-probably-complicated/</guid><description>A deep dive into how I&apos;ve chosen how to visualise quantum states</description><pubDate>Fri, 17 Nov 2017 16:00:00 GMT</pubDate></item><item><title>QByte Devlog - Cycles and Cul-de-sacs</title><link>https://pdyxs.wtf/card/what/writing/2017-11-06-qbyte-devlog-cycles-and-cul-de-sacs/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2017-11-06-qbyte-devlog-cycles-and-cul-de-sacs/</guid><description>Getting lost in the quantum (but also the actual) desert</description><pubDate>Mon, 06 Nov 2017 16:00:00 GMT</pubDate></item><item><title>I think the thing that&apos;s struck me the most during #MIGW17 is how…</title><link>https://pdyxs.wtf/card/what/posts/2017-10-27-i-think-the-thing-that-s/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-10-27-i-think-the-thing-that-s/</guid><description>I think the thing that&apos;s struck me the most during #MIGW17 is how common it is for indie developers to have prolonged periods of burn out after releasing games…</description><pubDate>Thu, 26 Oct 2017 15:26:00 GMT</pubDate></item><item><title>When I headed into the desert proper, I was struck by (apart from how…</title><link>https://pdyxs.wtf/card/what/posts/2017-10-02-when-i-headed-into-the-desert/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-10-02-when-i-headed-into-the-desert/</guid><description>When I headed into the desert proper, I was struck by (apart from how freaking incredible it all is) how fake a lot of the vistas looked. Specifically, the way…</description><pubDate>Sun, 01 Oct 2017 20:16:00 GMT</pubDate></item><item><title>and sometimes, mountains are green...</title><link>https://pdyxs.wtf/card/what/posts/2017-10-02-and-sometimes-mountains-are-green/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-10-02-and-sometimes-mountains-are-green/</guid><description>and sometimes, mountains are green...</description><pubDate>Sun, 01 Oct 2017 19:55:00 GMT</pubDate></item><item><title>QByte Devlog - v0.1: The Simulator Lives!</title><link>https://pdyxs.wtf/card/what/writing/2017-09-24-qbyte-devlog-v0-1-the-simulator-lives/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2017-09-24-qbyte-devlog-v0-1-the-simulator-lives/</guid><description>How I got to v0.1 of QByte</description><pubDate>Sat, 23 Sep 2017 16:00:00 GMT</pubDate></item><item><title>QByte Devlog - Taking the Measure</title><link>https://pdyxs.wtf/card/what/writing/2017-09-19-qbyte-devlog-taking-the-measure/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2017-09-19-qbyte-devlog-taking-the-measure/</guid><description>Making quantum measurements work in the QByte engine</description><pubDate>Tue, 19 Sep 2017 16:00:00 GMT</pubDate></item><item><title>#design</title><link>https://pdyxs.wtf/card/what/posts/2017-09-11-design/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-09-11-design/</guid><description>#design</description><pubDate>Sun, 10 Sep 2017 16:12:00 GMT</pubDate></item><item><title>Taghazout, in profile</title><link>https://pdyxs.wtf/card/what/posts/2017-09-06-taghazout-in-profile/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-09-06-taghazout-in-profile/</guid><description>Taghazout, in profile</description><pubDate>Tue, 05 Sep 2017 23:41:00 GMT</pubDate></item><item><title>In Taghazout, every cafe is a cat cafe...</title><link>https://pdyxs.wtf/card/what/posts/2017-09-03-in-taghazout-every-cafe-is-a/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-09-03-in-taghazout-every-cafe-is-a/</guid><description>In Taghazout, every cafe is a cat cafe... #somanycats</description><pubDate>Sun, 03 Sep 2017 01:34:00 GMT</pubDate></item><item><title>The mists of Taghazout</title><link>https://pdyxs.wtf/card/what/posts/2017-09-03-the-mists-of-taghazout/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-09-03-the-mists-of-taghazout/</guid><description>The mists of Taghazout</description><pubDate>Sun, 03 Sep 2017 00:42:00 GMT</pubDate></item><item><title>Just some casual camels on the beach</title><link>https://pdyxs.wtf/card/what/posts/2017-09-03-just-some-casual-camels-on-the/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-09-03-just-some-casual-camels-on-the/</guid><description>Just some casual camels on the beach</description><pubDate>Sat, 02 Sep 2017 23:57:00 GMT</pubDate></item><item><title>Agadir beach on the morning of Eid al-Adha</title><link>https://pdyxs.wtf/card/what/posts/2017-09-01-agadir-beach-on-the-morning-of/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-09-01-agadir-beach-on-the-morning-of/</guid><description>Agadir beach on the morning of Eid al-Adha</description><pubDate>Thu, 31 Aug 2017 14:57:00 GMT</pubDate></item><item><title>Edinburgh Reactions: Whist</title><link>https://pdyxs.wtf/card/what/writing/2017-08-12-edinburgh-reactions-whist/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2017-08-12-edinburgh-reactions-whist/</guid><description>A reaction to an interactive theatre piece I saw in Edinburgh</description><pubDate>Sat, 12 Aug 2017 16:00:00 GMT</pubDate></item><item><title>An icy tomb</title><link>https://pdyxs.wtf/card/what/posts/2017-07-24-an-icy-tomb/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-07-24-an-icy-tomb/</guid><description>An icy tomb</description><pubDate>Sun, 23 Jul 2017 18:26:00 GMT</pubDate></item><item><title>Puffin landing</title><link>https://pdyxs.wtf/card/what/posts/2017-07-22-puffin-landing/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-07-22-puffin-landing/</guid><description>Puffin landing</description><pubDate>Fri, 21 Jul 2017 19:40:00 GMT</pubDate></item><item><title>Farewell to Akureyi, a fantastic town with love in its traffic lights</title><link>https://pdyxs.wtf/card/what/posts/2017-07-21-farewell-to-akureyi-a-fantastic-town/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-07-21-farewell-to-akureyi-a-fantastic-town/</guid><description>Farewell to Akureyi, a fantastic town with love in its traffic lights</description><pubDate>Fri, 21 Jul 2017 02:05:00 GMT</pubDate></item><item><title>A closterfoss</title><link>https://pdyxs.wtf/card/what/posts/2017-07-18-a-closterfoss/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-07-18-a-closterfoss/</guid><description>A closterfoss</description><pubDate>Mon, 17 Jul 2017 16:47:00 GMT</pubDate></item><item><title>Instagram, July 2017</title><link>https://pdyxs.wtf/card/what/posts/2017-07-17-instagram/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-07-17-instagram/</guid><pubDate>Sun, 16 Jul 2017 18:12:00 GMT</pubDate></item><item><title>Just a casual 11pm view in Iceland...</title><link>https://pdyxs.wtf/card/what/posts/2017-07-16-just-a-casual-11pm-view-in/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-07-16-just-a-casual-11pm-view-in/</guid><description>Just a casual 11pm view in Iceland...</description><pubDate>Sun, 16 Jul 2017 05:08:00 GMT</pubDate></item><item><title>Government 2.0</title><link>https://pdyxs.wtf/card/what/writing/2017-07-11-government-2-0/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2017-07-11-government-2-0/</guid><description>A thought experiment about how existing political systems might be able to make deliberate fundamental changes.</description><pubDate>Tue, 11 Jul 2017 07:00:00 GMT</pubDate></item><item><title>German industrial lake at sunset</title><link>https://pdyxs.wtf/card/what/posts/2017-07-06-german-industrial-lake-at-sunset/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-07-06-german-industrial-lake-at-sunset/</guid><description>German industrial lake at sunset</description><pubDate>Thu, 06 Jul 2017 01:08:00 GMT</pubDate></item><item><title>Views from an Alp</title><link>https://pdyxs.wtf/card/what/posts/2017-07-04-views-from-an-alp/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-07-04-views-from-an-alp/</guid><description>Views from an Alp</description><pubDate>Tue, 04 Jul 2017 13:26:00 GMT</pubDate></item><item><title>Apertivo, or &apos;pre dinner snack&apos;, for 6 people in Sicily...</title><link>https://pdyxs.wtf/card/what/posts/2017-06-27-apertivo-or-pre-dinner-snack-for/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-06-27-apertivo-or-pre-dinner-snack-for/</guid><description>Apertivo, or &apos;pre dinner snack&apos;, for 6 people in Sicily...</description><pubDate>Tue, 27 Jun 2017 00:47:00 GMT</pubDate></item><item><title>Ustica at sunset #nofilter</title><link>https://pdyxs.wtf/card/what/posts/2017-06-19-ustica-at-sunset-nofilter/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-06-19-ustica-at-sunset-nofilter/</guid><description>Ustica at sunset #nofilter</description><pubDate>Sun, 18 Jun 2017 18:42:00 GMT</pubDate></item><item><title>A peacock and her chicks welcome us to Ustica</title><link>https://pdyxs.wtf/card/what/posts/2017-06-17-a-peacock-and-her-chicks-welcome/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-06-17-a-peacock-and-her-chicks-welcome/</guid><description>A peacock and her chicks welcome us to Ustica</description><pubDate>Fri, 16 Jun 2017 14:36:00 GMT</pubDate></item><item><title>View from my window #Palermo</title><link>https://pdyxs.wtf/card/what/posts/2017-06-08-view-from-my-window-palermo/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-06-08-view-from-my-window-palermo/</guid><description>View from my window #Palermo</description><pubDate>Wed, 07 Jun 2017 15:07:00 GMT</pubDate></item><item><title>Brighton ruins - maybe an old pier?</title><link>https://pdyxs.wtf/card/what/posts/2017-06-01-brighton-ruins---maybe-an-old/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-06-01-brighton-ruins---maybe-an-old/</guid><description>Brighton ruins - maybe an old pier?</description><pubDate>Wed, 31 May 2017 16:42:00 GMT</pubDate></item><item><title>Now this...</title><link>https://pdyxs.wtf/card/what/posts/2017-05-25-now-this-this-is-what-virtual/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2017-05-25-now-this-this-is-what-virtual/</guid><description>Now this... This is what virtual reality was made for #why #noreallywhy #alsoitviolatesgoodvrdesign #nausea</description><pubDate>Wed, 24 May 2017 19:02:00 GMT</pubDate></item><item><title>Art Heist</title><link>https://pdyxs.wtf/card/what/art/art-heist/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/art/art-heist/</guid><description>Make a plan. Steal a painting. Don&apos;t get caught.</description><pubDate>Mon, 01 May 2017 00:00:00 GMT</pubDate></item><item><title>Art or Heist? Designing Multi-Purpose spaces</title><link>https://pdyxs.wtf/card/what/writing/2016-12-15-art-or-heist-designing-multipurpose-spaces/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2016-12-15-art-or-heist-designing-multipurpose-spaces/</guid><description>A look at the design of the original Art Heist, which repurposed an active art exhibition into an interactive theatre piece.</description><pubDate>Thu, 15 Dec 2016 07:00:00 GMT</pubDate></item><item><title>Finding the right problems for Citizen Science</title><link>https://pdyxs.wtf/card/what/writing/2016-12-07-finding-the-right-problems-for-citizen-science/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2016-12-07-finding-the-right-problems-for-citizen-science/</guid><description>A look at the main types of citizen science project, and some steps you can take to identify good problems for a citizen science project.</description><pubDate>Wed, 07 Dec 2016 07:00:00 GMT</pubDate></item><item><title>Data that listens</title><link>https://pdyxs.wtf/card/what/writing/2016-11-19-data-that-listens/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2016-11-19-data-that-listens/</guid><description>Why we need more responsive data visualisations</description><pubDate>Sat, 19 Nov 2016 07:00:00 GMT</pubDate></item><item><title>New time fight #boardgame #gamedesign</title><link>https://pdyxs.wtf/card/what/posts/2016-10-22-new-time-fight-boardgame-gamedesign/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2016-10-22-new-time-fight-boardgame-gamedesign/</guid><description>New time fight #boardgame #gamedesign</description><pubDate>Fri, 21 Oct 2016 17:15:00 GMT</pubDate></item><item><title>Lunchtime view</title><link>https://pdyxs.wtf/card/what/posts/2016-10-04-lunchtime-view/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2016-10-04-lunchtime-view/</guid><description>Lunchtime view</description><pubDate>Tue, 04 Oct 2016 08:54:00 GMT</pubDate></item><item><title>Don&apos;t mind me, I&apos;ve just got Jurassic park theme song going around in…</title><link>https://pdyxs.wtf/card/what/posts/2016-08-20-don-t-mind-me-i-ve/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2016-08-20-don-t-mind-me-i-ve/</guid><description>Don&apos;t mind me, I&apos;ve just got Jurassic park theme song going around in my head...</description><pubDate>Sat, 20 Aug 2016 10:15:00 GMT</pubDate></item><item><title>My artwork, in a museum!</title><link>https://pdyxs.wtf/card/what/posts/2016-06-09-my-artwork-in-a-museum-waterhouse/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2016-06-09-my-artwork-in-a-museum-waterhouse/</guid><description>My artwork, in a museum! #waterhouse #art #science</description><pubDate>Wed, 08 Jun 2016 15:42:00 GMT</pubDate></item><item><title>On Truth in Science</title><link>https://pdyxs.wtf/card/what/writing/2016-05-24-on-truth-in-science/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2016-05-24-on-truth-in-science/</guid><description>How science treats concepts of truth, and how this causes massive problems for science communication</description><pubDate>Tue, 24 May 2016 07:00:00 GMT</pubDate></item><item><title>They call this a fountain, but it looks more like a super fancy…</title><link>https://pdyxs.wtf/card/what/posts/2016-05-17-they-call-this-a-fountain-but/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2016-05-17-they-call-this-a-fountain-but/</guid><description>They call this a fountain, but it looks more like a super fancy underutilised lap pool to me... with a moat #practicalmonuments #barcelona #imightneedaswim</description><pubDate>Mon, 16 May 2016 17:13:00 GMT</pubDate></item><item><title>Views of Barcelona from today</title><link>https://pdyxs.wtf/card/what/posts/2016-05-16-views-of-barcelona-from-today/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2016-05-16-views-of-barcelona-from-today/</guid><description>Views of Barcelona from today</description><pubDate>Sun, 15 May 2016 23:25:00 GMT</pubDate></item><item><title>Starting Over</title><link>https://pdyxs.wtf/card/what/writing/2016-05-02-starting-over/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2016-05-02-starting-over/</guid><description>Musings about starting again after a long break</description><pubDate>Mon, 02 May 2016 07:00:00 GMT</pubDate></item><item><title>So this is pretty exciting...</title><link>https://pdyxs.wtf/card/what/posts/2016-04-27-so-this-is-pretty-exciting-i/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2016-04-27-so-this-is-pretty-exciting-i/</guid><description>So this is pretty exciting... I&apos;m gonna have an artwork in a freaking museum! #itbelongsinamuseum #art #waterhouse #science</description><pubDate>Wed, 27 Apr 2016 08:20:00 GMT</pubDate></item><item><title>&quot;The Path&quot; is going 3D...</title><link>https://pdyxs.wtf/card/what/posts/2016-04-16-the-path-is-going-3d-wip/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2016-04-16-the-path-is-going-3d-wip/</guid><description>&quot;The Path&quot; is going 3D... #wip #art #science #visualisation #treeoflife</description><pubDate>Sat, 16 Apr 2016 06:35:00 GMT</pubDate></item><item><title>A 3d print of a representation of stars within 10 parsecs of the sun…</title><link>https://pdyxs.wtf/card/what/posts/2016-02-22-a-3d-print-of-a-representation/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2016-02-22-a-3d-print-of-a-representation/</guid><description>A 3d print of a representation of stars within 10 parsecs of the sun (which is in the middle), using the same data that I used in &apos;The Neighbourhood&apos;. Position…</description><pubDate>Mon, 22 Feb 2016 05:50:00 GMT</pubDate></item><item><title>The Neighbourhood</title><link>https://pdyxs.wtf/card/what/art/the-neighbourhood/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/art/the-neighbourhood/</guid><description>An artwork about stars and our place amongst them, generated from the 8912 stars visible from Earth with the naked eye</description><pubDate>Mon, 01 Feb 2016 00:00:00 GMT</pubDate></item><item><title>The Path</title><link>https://pdyxs.wtf/card/what/art/the-path/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/art/the-path/</guid><description>An artwork about life and the paths it ventured down, generated from the Open Tree of Life: a database of 2.3 million species and their genetic origins</description><pubDate>Mon, 01 Feb 2016 00:00:00 GMT</pubDate></item><item><title>I may have gotten a little distracted...</title><link>https://pdyxs.wtf/card/what/posts/2015-11-17-i-may-have-gotten-a-little/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-11-17-i-may-have-gotten-a-little/</guid><description>I may have gotten a little distracted... #meccano #arduino #flipclock #prototype #hashtags</description><pubDate>Mon, 16 Nov 2015 17:18:00 GMT</pubDate></item><item><title>Bullet hell shmup: the board game</title><link>https://pdyxs.wtf/card/what/posts/2015-10-31-bullet-hell-shmup-the-board-game/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-10-31-bullet-hell-shmup-the-board-game/</guid><description>Bullet hell shmup: the board game</description><pubDate>Sat, 31 Oct 2015 06:46:00 GMT</pubDate></item><item><title>This game is slightly large...</title><link>https://pdyxs.wtf/card/what/posts/2015-10-29-this-game-is-slightly-large/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-10-29-this-game-is-slightly-large/</guid><description>This game is slightly large...</description><pubDate>Thu, 29 Oct 2015 13:45:00 GMT</pubDate></item><item><title>The obligatory &apos;my name is on a plinth&apos; picture #canicallitanobelix?</title><link>https://pdyxs.wtf/card/what/posts/2015-06-05-the-obligatory-my-name-is-on/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-06-05-the-obligatory-my-name-is-on/</guid><description>The obligatory &apos;my name is on a plinth&apos; picture #canicallitanobelix? #vivid #lazers</description><pubDate>Thu, 04 Jun 2015 14:45:00 GMT</pubDate></item><item><title>The Laser Harp</title><link>https://pdyxs.wtf/card/what/art/laser-harp/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/art/laser-harp/</guid><description>An interactive artwork celebrating the International Year of Light</description><pubDate>Mon, 01 Jun 2015 00:00:00 GMT</pubDate></item><item><title>This is not a pipe, Boston edition #art</title><link>https://pdyxs.wtf/card/what/posts/2015-03-08-this-is-not-a-pipe-boston/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-03-08-this-is-not-a-pipe-boston/</guid><description>This is not a pipe, Boston edition #art</description><pubDate>Sun, 08 Mar 2015 05:05:00 GMT</pubDate></item><item><title>I was the runner up at game jam this year!</title><link>https://pdyxs.wtf/card/what/posts/2015-02-10-i-was-the-runner-up-at/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-02-10-i-was-the-runner-up-at/</guid><description>I was the runner up at game jam this year! It left me with this wonderful jammie, the only trophy I know of which you must eat or never open…</description><pubDate>Tue, 10 Feb 2015 02:54:00 GMT</pubDate></item><item><title>3P Learning</title><link>https://pdyxs.wtf/card/where/work/3p/</link><guid isPermaLink="true">https://pdyxs.wtf/card/where/work/3p/</guid><description>3P Learning is an Australian education technology company which develops games and interactive media to teach school students across all age groups. During my…</description><pubDate>Sun, 01 Feb 2015 00:00:00 GMT</pubDate></item><item><title>Setting the scene...</title><link>https://pdyxs.wtf/card/what/posts/2015-01-24-setting-the-scene-ggjsyd-ggj15/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-01-24-setting-the-scene-ggjsyd-ggj15/</guid><description>Setting the scene... #GGJSyd #ggj15</description><pubDate>Sat, 24 Jan 2015 06:01:00 GMT</pubDate></item><item><title>The mountain of Subway #feedthemasses #GGJSyd #ggj15 #eatfresh</title><link>https://pdyxs.wtf/card/what/posts/2015-01-23-the-mountain-of-subway-feedthemasses-ggjsyd/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-01-23-the-mountain-of-subway-feedthemasses-ggjsyd/</guid><description>The mountain of Subway #feedthemasses #GGJSyd #ggj15 #eatfresh</description><pubDate>Fri, 23 Jan 2015 07:07:00 GMT</pubDate></item><item><title>That&apos;s not that complicated, right?</title><link>https://pdyxs.wtf/card/what/posts/2015-01-23-that-s-not-that-complicated-right/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-01-23-that-s-not-that-complicated-right/</guid><description>That&apos;s not that complicated, right? #GGJSyd #ggj15 #houstonproblems</description><pubDate>Fri, 23 Jan 2015 05:48:00 GMT</pubDate></item><item><title>Houston, we have a #$!?</title><link>https://pdyxs.wtf/card/what/games/analog/houston-we-have-a/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/analog/houston-we-have-a/</guid><description>A hybrid digital/analog game made at Global Game Jam Sydney 2015</description><pubDate>Fri, 23 Jan 2015 00:00:00 GMT</pubDate></item><item><title>Time Fight Introductory Video</title><link>https://pdyxs.wtf/card/what/posts/2015-01-22-time-fight-introductory-video/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2015-01-22-time-fight-introductory-video/</guid><description>A quick primer on how to fight in time.</description><pubDate>Thu, 22 Jan 2015 00:00:00 GMT</pubDate></item><item><title>Particulars Launch Announcement Trailer</title><link>https://pdyxs.wtf/card/what/posts/2014-10-27-particulars-launch-announcement-trailer/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2014-10-27-particulars-launch-announcement-trailer/</guid><description>The first trailer of Particulars, from when we first announced the game</description><pubDate>Mon, 27 Oct 2014 00:00:00 GMT</pubDate></item><item><title>Time Fight</title><link>https://pdyxs.wtf/card/what/posts/2014-10-27-time-fight/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2014-10-27-time-fight/</guid><description>A bit of background on Time Fight.</description><pubDate>Mon, 27 Oct 2014 00:00:00 GMT</pubDate></item><item><title>Particulars</title><link>https://pdyxs.wtf/card/what/games/digital/particulars/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/particulars/</guid><description>A minimalist meditation on the chaos of life, the universe and sub-atomic particle physics</description><pubDate>Mon, 01 Sep 2014 00:00:00 GMT</pubDate></item><item><title>So this is getting a bit ridiculous...</title><link>https://pdyxs.wtf/card/what/posts/2014-06-04-so-this-is-getting-a-bit/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2014-06-04-so-this-is-getting-a-bit/</guid><description>So this is getting a bit ridiculous... (yes, I&apos;m also using the phone I took this with...)</description><pubDate>Wed, 04 Jun 2014 10:50:00 GMT</pubDate></item><item><title>Tripppppppppeeeeeee #vividsydney</title><link>https://pdyxs.wtf/card/what/posts/2014-05-31-tripppppppppeeeeeee-vividsydney/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2014-05-31-tripppppppppeeeeeee-vividsydney/</guid><description>Tripppppppppeeeeeee #vividsydney</description><pubDate>Fri, 30 May 2014 18:33:00 GMT</pubDate></item><item><title>Inspiration and emulation – the drive to create</title><link>https://pdyxs.wtf/card/what/writing/2014-05-08-inspiration-and-emulation/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2014-05-08-inspiration-and-emulation/</guid><description>I&apos;ve been doing a fair bit of reflection about Particulars lately. We&apos;ve been planning the final stages of the game&apos;s development, forcing me to really think…</description><pubDate>Thu, 08 May 2014 07:00:00 GMT</pubDate></item><item><title>Sometimes you just find cool things in the office...</title><link>https://pdyxs.wtf/card/what/posts/2014-03-07-sometimes-you-just-find-cool-things/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2014-03-07-sometimes-you-just-find-cool-things/</guid><description>Sometimes you just find cool things in the office...</description><pubDate>Fri, 07 Mar 2014 10:03:00 GMT</pubDate></item><item><title>Particulars Update: v0.6.0.0</title><link>https://pdyxs.wtf/card/what/posts/2014-02-17-particulars-update-v0-6-0-0/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2014-02-17-particulars-update-v0-6-0-0/</guid><description>We&apos;ve updated the game! List of changes are: Upgraded particle, spawner, spawn point and data graphics Particlepedia, linked into examination mode Examination…</description><pubDate>Mon, 17 Feb 2014 00:00:00 GMT</pubDate></item><item><title>The beginnings of the wall of art</title><link>https://pdyxs.wtf/card/what/posts/2013-11-17-the-beginnings-of-the-walk-of/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-11-17-the-beginnings-of-the-walk-of/</guid><description>The beginnings of the wall of art</description><pubDate>Sun, 17 Nov 2013 12:44:00 GMT</pubDate></item><item><title>Moving complete!</title><link>https://pdyxs.wtf/card/what/posts/2013-11-16-moving-complete-setup-somewhat-done-tomorrow/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-11-16-moving-complete-setup-somewhat-done-tomorrow/</guid><description>Moving complete! Setup... Somewhat done, tomorrow&apos;s problem</description><pubDate>Sat, 16 Nov 2013 10:35:00 GMT</pubDate></item><item><title>@SeeThruStudios move part 2 - the tech</title><link>https://pdyxs.wtf/card/what/posts/2013-11-15-seethrustudios-move-part-2---the/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-11-15-seethrustudios-move-part-2---the/</guid><description>@SeeThruStudios move part 2 - the tech</description><pubDate>Fri, 15 Nov 2013 11:36:00 GMT</pubDate></item><item><title>@SeeThruStudios move part 1 (the new office!)</title><link>https://pdyxs.wtf/card/what/posts/2013-11-15-seethrustudios-move-part-1-the-new/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-11-15-seethrustudios-move-part-1-the-new/</guid><description>@SeeThruStudios move part 1 (the new office!)</description><pubDate>Fri, 15 Nov 2013 11:34:00 GMT</pubDate></item><item><title>Seethrough Studios Freeplay Awards Update</title><link>https://pdyxs.wtf/card/what/posts/2013-10-01-seethrough-studios-freeplay-awards-update/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-10-01-seethrough-studios-freeplay-awards-update/</guid><description>Saul and Paul discuss their wins at the 2013 Freeplay festival. SeeThrough Studios picked up the awards for Narrative and Audio Design.</description><pubDate>Tue, 01 Oct 2013 00:00:00 GMT</pubDate></item><item><title>The Science of Particulars</title><link>https://pdyxs.wtf/card/what/posts/2013-08-20-the-science-of-particulars/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-08-20-the-science-of-particulars/</guid><pubDate>Tue, 20 Aug 2013 00:00:00 GMT</pubDate></item><item><title>Editing &apos;Neutrons&apos; for the Particulars Demo</title><link>https://pdyxs.wtf/card/what/posts/2013-08-08-editing-neutrons-for-the-particulars-demo/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-08-08-editing-neutrons-for-the-particulars-demo/</guid><description>A video of me editing a level for the Particulars demo.</description><pubDate>Thu, 08 Aug 2013 00:00:00 GMT</pubDate></item><item><title>Getting Social, Part 1: Fear of the Internet</title><link>https://pdyxs.wtf/card/what/writing/2013-08-05-getting-social/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2013-08-05-getting-social/</guid><description>I&apos;m just going to put it out there: I&apos;m scared of the internet. When I say that, I&apos;m not saying that I&apos;m scared to put my data or our designs online or anything…</description><pubDate>Mon, 05 Aug 2013 07:00:00 GMT</pubDate></item><item><title>Particulars Gameplay Overview</title><link>https://pdyxs.wtf/card/what/posts/2013-07-30-particulars-gameplay-overview/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-07-30-particulars-gameplay-overview/</guid><description>Particulars is an arcade-puzzle game set in the subatomic world. This video illustrates the gameplay of the game, revolving around the push and pull of the…</description><pubDate>Tue, 30 Jul 2013 00:00:00 GMT</pubDate></item><item><title>Innovations in Games: My Thoughts</title><link>https://pdyxs.wtf/card/what/writing/2013-07-20-innovations-in-games/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2013-07-20-innovations-in-games/</guid><description>Yesterday, I was in a panel at PAX Australia on the topic: &quot;Games Can Be Anything -- Are We Seeing Enough Innovation or Not, and Why?&quot;. In preparation for the…</description><pubDate>Sat, 20 Jul 2013 07:00:00 GMT</pubDate></item><item><title>Particulars Alpha Trailer</title><link>https://pdyxs.wtf/card/what/posts/2013-07-17-particulars-alpha-trailer/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-07-17-particulars-alpha-trailer/</guid><description>The trailer for an early alpha version of Particulars.</description><pubDate>Wed, 17 Jul 2013 00:00:00 GMT</pubDate></item><item><title>A Particular Vision: What I want Particulars (and all our games) to do</title><link>https://pdyxs.wtf/card/what/writing/2013-06-21-a-particular-vision/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2013-06-21-a-particular-vision/</guid><description>Last night, I was having drinks with a couple of devs after an IGDA Sydney event (a panel about games and narrative which was quite excellent). These devs had…</description><pubDate>Fri, 21 Jun 2013 07:00:00 GMT</pubDate></item><item><title>Ensuring your project has depth: the Triple Threat test</title><link>https://pdyxs.wtf/card/what/writing/2013-05-08-ensuring-your-project-has-depth/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2013-05-08-ensuring-your-project-has-depth/</guid><description>Last weekend I saw Iron Man 3, and was oddly disappointed. The movie was fun despite a few flaws, and was really quite entertaining. It took me a couple of…</description><pubDate>Wed, 08 May 2013 07:00:00 GMT</pubDate></item><item><title>7 things that have to work together in a game story</title><link>https://pdyxs.wtf/card/what/writing/2013-04-29-7-things-that-have-to-work-together-in-a-game-story/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2013-04-29-7-things-that-have-to-work-together-in-a-game-story/</guid><description>I&apos;m sitting in the SeeThrough Studios office after a rather odd week. I&apos;ve spent a rather large part of last week working on the story of Particulars, both in…</description><pubDate>Mon, 29 Apr 2013 07:00:00 GMT</pubDate></item><item><title>Found an old notebook.</title><link>https://pdyxs.wtf/card/what/posts/2013-04-29-found-an-old-notebook-i-m/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-04-29-found-an-old-notebook-i-m/</guid><description>Found an old notebook. I&apos;m pretty sure this is an old design for a Particulars level, it&apos;s probably over a year old</description><pubDate>Sun, 28 Apr 2013 18:21:00 GMT</pubDate></item><item><title>The 15 Steps of (Particulars) Pre-production</title><link>https://pdyxs.wtf/card/what/writing/2013-03-24-the-15-steps-of-particulars-preproduction/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2013-03-24-the-15-steps-of-particulars-preproduction/</guid><description>I think it&apos;s fair to say that Particulars has had a particularly long development history: the project started in mid 2011, was put on hiatus while funding was…</description><pubDate>Sun, 24 Mar 2013 07:00:00 GMT</pubDate></item><item><title>Launching the Bot</title><link>https://pdyxs.wtf/card/what/writing/2013-03-14-launching-the-bot/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2013-03-14-launching-the-bot/</guid><description>Launching a game is tiring. Launching a game where the launch doesn&apos;t really work is exhausting, especially when those who actually play the game seem to really…</description><pubDate>Thu, 14 Mar 2013 07:00:00 GMT</pubDate></item><item><title>Double rainbow!</title><link>https://pdyxs.wtf/card/what/posts/2013-03-02-double-rainbow/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-03-02-double-rainbow/</guid><description>Double rainbow!</description><pubDate>Sat, 02 Mar 2013 13:39:00 GMT</pubDate></item><item><title>Unstoppabot</title><link>https://pdyxs.wtf/card/what/games/digital/unstoppabot/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/unstoppabot/</guid><description>A hybrid of an infinitely running bot and a puzzle game, complemented with sarcastic wit</description><pubDate>Fri, 01 Mar 2013 00:00:00 GMT</pubDate></item><item><title>What happens when you play time fight with time going in different…</title><link>https://pdyxs.wtf/card/what/posts/2013-02-23-what-happens-when-you-play-time/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-02-23-what-happens-when-you-play-time/</guid><description>What happens when you play time fight with time going in different directions for different players...</description><pubDate>Fri, 22 Feb 2013 15:00:00 GMT</pubDate></item><item><title>Time fight version 0.3</title><link>https://pdyxs.wtf/card/what/posts/2013-02-16-time-fight-version-0-3/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-02-16-time-fight-version-0-3/</guid><description>Time fight version 0.3</description><pubDate>Sat, 16 Feb 2013 11:41:00 GMT</pubDate></item><item><title>Time Fight</title><link>https://pdyxs.wtf/card/what/games/analog/time-fight/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/analog/time-fight/</guid><description>A board game where players&apos; turns move through time in different directions, colliding and colluding with their own past and future moves</description><pubDate>Sat, 16 Feb 2013 00:00:00 GMT</pubDate></item><item><title>Now THATs a wall...</title><link>https://pdyxs.wtf/card/what/posts/2013-02-09-now-thats-a-wall/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-02-09-now-thats-a-wall/</guid><description>Now THATs a wall...</description><pubDate>Sat, 09 Feb 2013 13:16:00 GMT</pubDate></item><item><title>Instagram, February 2013</title><link>https://pdyxs.wtf/card/what/posts/2013-02-09-instagram/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-02-09-instagram/</guid><pubDate>Sat, 09 Feb 2013 13:15:00 GMT</pubDate></item><item><title>Loch Ard Gorge</title><link>https://pdyxs.wtf/card/what/posts/2013-02-09-loch-ard-gorge/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2013-02-09-loch-ard-gorge/</guid><description>Loch Ard Gorge</description><pubDate>Sat, 09 Feb 2013 12:48:00 GMT</pubDate></item><item><title>Flatland Alpha Update 3</title><link>https://pdyxs.wtf/card/what/posts/2012-07-23-flatland-alpha-update-3/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-07-23-flatland-alpha-update-3/</guid><description>3rd weekly update for the Flatland Alpha Program.</description><pubDate>Mon, 23 Jul 2012 00:00:00 GMT</pubDate></item><item><title>Flatland Alpha Update 2</title><link>https://pdyxs.wtf/card/what/posts/2012-07-15-flatland-alpha-update-2/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-07-15-flatland-alpha-update-2/</guid><description>2nd weekly update for the Flatland Alpha Program.</description><pubDate>Sun, 15 Jul 2012 00:00:00 GMT</pubDate></item><item><title>Holding things up in two dimensions: The Pillars of Flatland</title><link>https://pdyxs.wtf/card/what/writing/2012-07-09-holding-things-up-in-two-dimensions/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2012-07-09-holding-things-up-in-two-dimensions/</guid><description>The weekend before last, I went to Canberra iFest as a speaker (I&apos;ll get a summary of that talk and the slides up shortly!). As a part of that, I saw a talk by…</description><pubDate>Mon, 09 Jul 2012 07:00:00 GMT</pubDate></item><item><title>Flatland Alpha Update 1</title><link>https://pdyxs.wtf/card/what/posts/2012-07-07-flatland-alpha-update-1/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-07-07-flatland-alpha-update-1/</guid><description>The first update for SeeThrough Studio&apos;s Flatland Alpha Program.</description><pubDate>Sat, 07 Jul 2012 00:00:00 GMT</pubDate></item><item><title>Table drawings during this weeks game engine podcast.</title><link>https://pdyxs.wtf/card/what/posts/2012-05-24-table-drawings-during-this-weeks-game/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-05-24-table-drawings-during-this-weeks-game/</guid><description>Table drawings during this weeks game engine podcast.</description><pubDate>Wed, 23 May 2012 15:35:00 GMT</pubDate></item><item><title>A flatland poster, as envisioned by Louise</title><link>https://pdyxs.wtf/card/what/posts/2012-05-21-a-flatland-poster-as-envisioned-by/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-05-21-a-flatland-poster-as-envisioned-by/</guid><description>A flatland poster, as envisioned by Louise</description><pubDate>Mon, 21 May 2012 12:53:00 GMT</pubDate></item><item><title>Part 1 of an experiment in interactive fiction design</title><link>https://pdyxs.wtf/card/what/posts/2012-05-18-part-1-of-an-experiment-in/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-05-18-part-1-of-an-experiment-in/</guid><description>Part 1 of an experiment in interactive fiction design</description><pubDate>Fri, 18 May 2012 08:28:00 GMT</pubDate></item><item><title>Instagram, April 2012</title><link>https://pdyxs.wtf/card/what/posts/2012-04-29-instagram/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-29-instagram/</guid><pubDate>Sun, 29 Apr 2012 13:56:00 GMT</pubDate></item><item><title>LD23 Update 6: Bouncy Worlds</title><link>https://pdyxs.wtf/card/what/posts/2012-04-23-ld23-update-6-bouncy-worlds/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-23-ld23-update-6-bouncy-worlds/</guid><description>An Hour 58 update of Tiny World: The Musical: The Game.</description><pubDate>Mon, 23 Apr 2012 00:00:00 GMT</pubDate></item><item><title>LD23 Update 7: Now With Added Pretty</title><link>https://pdyxs.wtf/card/what/posts/2012-04-23-ld23-update-7-now-with-added-pretty/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-23-ld23-update-7-now-with-added-pretty/</guid><description>I actually drew something!</description><pubDate>Mon, 23 Apr 2012 00:00:00 GMT</pubDate></item><item><title>LD23 Update 3: A Long, Long Time...</title><link>https://pdyxs.wtf/card/what/posts/2012-04-22-ld23-update-3-a-long-long-time/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-22-ld23-update-3-a-long-long-time/</guid><description>So (finally) here&apos;s update 3 of our latest Ludum Dare Journey. Lesson 1: realise that a musical takes about 48 hours to score, write and record. This leaves you…</description><pubDate>Sun, 22 Apr 2012 00:00:00 GMT</pubDate></item><item><title>LD23 Update 4: Cue Music!</title><link>https://pdyxs.wtf/card/what/posts/2012-04-22-ld23-update-4-cue-music/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-22-ld23-update-4-cue-music/</guid><description>Music! Lyrics! Hooray!</description><pubDate>Sun, 22 Apr 2012 00:00:00 GMT</pubDate></item><item><title>LD23 Update 5: Some Graphical Indicators</title><link>https://pdyxs.wtf/card/what/posts/2012-04-22-ld23-update-5-some-graphical-indicators/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-22-ld23-update-5-some-graphical-indicators/</guid><description>The game is now longer! like almost a minute! woot! Also there&apos;s indicators as to when choices are being made and stuff, so that&apos;s always nice.</description><pubDate>Sun, 22 Apr 2012 00:00:00 GMT</pubDate></item><item><title>LD23 Update 2: We Have Some Lyrics!</title><link>https://pdyxs.wtf/card/what/posts/2012-04-21-ld23-update-2-we-have-some-lyrics/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-21-ld23-update-2-we-have-some-lyrics/</guid><description>An update of Paul and Angus&apos; Ludum Dare 23 efforts to make a Musical that&apos;s a Game in 2 days. We&apos;ve got some lyrics and a basic engine which will deal with…</description><pubDate>Sat, 21 Apr 2012 00:00:00 GMT</pubDate></item><item><title>Pre programming engine diagram (ie it&apos;s most certainly wrong so…</title><link>https://pdyxs.wtf/card/what/posts/2012-04-20-pre-programming-engine-diagram-ie-it/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-20-pre-programming-engine-diagram-ie-it/</guid><description>Pre programming engine diagram (ie it&apos;s most certainly wrong so far...)</description><pubDate>Fri, 20 Apr 2012 10:16:00 GMT</pubDate></item><item><title>Brainstorming for #ld48</title><link>https://pdyxs.wtf/card/what/posts/2012-04-20-brainstorming-for-ld48/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-20-brainstorming-for-ld48/</guid><description>Brainstorming for #ld48</description><pubDate>Fri, 20 Apr 2012 09:25:00 GMT</pubDate></item><item><title>Tiny World, the Musical, the Game</title><link>https://pdyxs.wtf/card/what/games/digital/tiny-world-the-musical-the-game/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/tiny-world-the-musical-the-game/</guid><description>A Ludum Dare prototype exploring interactive fiction and a custom game engine</description><pubDate>Fri, 20 Apr 2012 00:00:00 GMT</pubDate></item><item><title>LD23 Update 1: Tiny Worlds, Musicals, Games</title><link>https://pdyxs.wtf/card/what/posts/2012-04-20-ld23-update-1-tiny-worlds-musicals-games/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-04-20-ld23-update-1-tiny-worlds-musicals-games/</guid><description>First update (2 hours in) for Paul&apos;s Ludum Dare 23 entry, where he challenges himself to make a game that&apos;s a musical.</description><pubDate>Fri, 20 Apr 2012 00:00:00 GMT</pubDate></item><item><title>Flatland 2.0 Run 1, Day 3 Diary</title><link>https://pdyxs.wtf/card/what/posts/2012-03-23-flatland-2-0-run-1-day-3-diary/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-03-23-flatland-2-0-run-1-day-3-diary/</guid><description>On the third day, Paul spends far too long preparing the countdown timer, and we do some work on our payment model.</description><pubDate>Fri, 23 Mar 2012 00:00:00 GMT</pubDate></item><item><title>Flatland 2.0, Run 1, Day 2 Diary</title><link>https://pdyxs.wtf/card/what/posts/2012-03-21-flatland-2-0-run-1-day-2-diary/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-03-21-flatland-2-0-run-1-day-2-diary/</guid><description>An update on the goings on in the Fishbowl by the SeeThrough people. Today, a savvy day, where we build our tools, do admin and develop our business.</description><pubDate>Wed, 21 Mar 2012 00:00:00 GMT</pubDate></item><item><title>Flatland 2.0 Run 1, Day 1 Diary</title><link>https://pdyxs.wtf/card/what/posts/2012-03-20-flatland-2-0-run-1-day-1-diary/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-03-20-flatland-2-0-run-1-day-1-diary/</guid><description>SeeThrough Studios is making more Flatland! And as is our way, we&apos;re sharing our processes every step of the way. This is Day 1 ...</description><pubDate>Tue, 20 Mar 2012 00:00:00 GMT</pubDate></item><item><title>See Through Studios: Halfway Mark</title><link>https://pdyxs.wtf/card/what/posts/2012-03-01-see-through-studios-halfway-mark/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-03-01-see-through-studios-halfway-mark/</guid><description>The team are now 48 hours into the 96 hour development period for their debut game, and tensions are... reasonably low! Meet writer/marketing manager Saul…</description><pubDate>Thu, 01 Mar 2012 00:00:00 GMT</pubDate></item><item><title>SeeThrough Studios</title><link>https://pdyxs.wtf/card/where/work/seethrough/</link><guid isPermaLink="true">https://pdyxs.wtf/card/where/work/seethrough/</guid><description>SeeThrough Studios is an independent game development studio that I co-founded.</description><pubDate>Thu, 01 Mar 2012 00:00:00 GMT</pubDate></item><item><title>Flatland: Fallen Angle Launch Trailer</title><link>https://pdyxs.wtf/card/what/posts/2012-02-25-flatland-fallen-angle-launch-trailer/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-02-25-flatland-fallen-angle-launch-trailer/</guid><description>With a tinkle not unlike the sound of shattering crockery, SeeThrough Studios today launched their inaugural game, Flatland: Fallen Angle. Inspired by the 1884…</description><pubDate>Sat, 25 Feb 2012 00:00:00 GMT</pubDate></item><item><title>The SeeThrough Diaries: The Hour Of Pain</title><link>https://pdyxs.wtf/card/what/writing/2012-02-17-the-seethrough-diaries/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2012-02-17-the-seethrough-diaries/</guid><description>Note: The images and links for this post are long gone (hosted on kotaku au, which is no more). A week ago, SeeThrough Studios began their game-making…</description><pubDate>Fri, 17 Feb 2012 07:00:00 GMT</pubDate></item><item><title>See Through Studios: Transparency Test</title><link>https://pdyxs.wtf/card/what/posts/2012-02-17-see-through-studios-transparency-test/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-02-17-see-through-studios-transparency-test/</guid><description>One team. Ninety-six hours. One game. One dollar. Follow the creative team at the brand new See Through Studios as they embark on a mission to create, market…</description><pubDate>Fri, 17 Feb 2012 00:00:00 GMT</pubDate></item><item><title>Flatland: Fallen Angle</title><link>https://pdyxs.wtf/card/what/games/digital/flatland-fallen-angle/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/games/digital/flatland-fallen-angle/</guid><description>A neo-noir adventure set in a two-dimensional world</description><pubDate>Wed, 01 Feb 2012 00:00:00 GMT</pubDate></item><item><title>Throw The Looking Glass - Sneak Peek 2</title><link>https://pdyxs.wtf/card/what/posts/2012-01-16-throw-the-looking-glass-sneak-peek-2/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-01-16-throw-the-looking-glass-sneak-peek-2/</guid><description>More sneak peeking? Can it be true?! Join the TTLG team for their first study lab and get a glimpse of the first traces of art direction for their debut title…</description><pubDate>Mon, 16 Jan 2012 00:00:00 GMT</pubDate></item><item><title>The A-Z of Game Development</title><link>https://pdyxs.wtf/card/what/writing/2012-01-06-the-a-z-of-game-development/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2012-01-06-the-a-z-of-game-development/</guid><description>At the end of 2011, seven game developers from six different studios sat together to record a podcast. The theme they were given was the top tips for game…</description><pubDate>Fri, 06 Jan 2012 07:00:00 GMT</pubDate></item><item><title>Particulars - First 4 Levels for Release</title><link>https://pdyxs.wtf/card/what/posts/2012-01-04-particulars-first-4-levels-for-release/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2012-01-04-particulars-first-4-levels-for-release/</guid><description>Notes: The first level needs to change a lot The second level won&apos;t have a spawner. Instead, new particles will spawn whenever the up quark is destroyed. Yes I…</description><pubDate>Wed, 04 Jan 2012 00:00:00 GMT</pubDate></item><item><title>Throw The Looking Glass - Sneak Peek</title><link>https://pdyxs.wtf/card/what/posts/2011-12-19-throw-the-looking-glass-sneak-peek/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2011-12-19-throw-the-looking-glass-sneak-peek/</guid><description>A sneak peek into the development of the brand new video game &quot;Particulars&quot;, developed by indie brand Throw The Looking Glass and slated for a 2012 release on…</description><pubDate>Mon, 19 Dec 2011 00:00:00 GMT</pubDate></item><item><title>Making it together: Parallel Implementation</title><link>https://pdyxs.wtf/card/what/writing/2011-11-27-making-it-together/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-11-27-making-it-together/</guid><description>This is going to be a pretty quick post, but it&apos;s something I&apos;ve been pondering on lately. It concerns the actual development (programming) of a game project…</description><pubDate>Sun, 27 Nov 2011 07:00:00 GMT</pubDate></item><item><title>Playtesting 106: On the Day</title><link>https://pdyxs.wtf/card/what/writing/2011-09-12-playtesting-106/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-09-12-playtesting-106/</guid><description>This is part 6 in a series on how to playtest games (click through to parts 1 2 3 4 5). So it&apos;s been a while since I&apos;ve posted one of these, as we&apos;ve recently…</description><pubDate>Mon, 12 Sep 2011 07:00:00 GMT</pubDate></item><item><title>Of Shapes and Flies: A Ludum Dare Double Bill Postmortem</title><link>https://pdyxs.wtf/card/what/writing/2011-09-09-of-shapes-and-flies/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-09-09-of-shapes-and-flies/</guid><description>Paul: As you may have seen, James and I both took part in Ludum Dare a few weekends back, where James made Web of Flies, and I &apos;Escape from Flatland: AnRomance…</description><pubDate>Fri, 09 Sep 2011 07:00:00 GMT</pubDate></item><item><title>Escape from Flatland - Ludum Dare Entry Commentary</title><link>https://pdyxs.wtf/card/what/posts/2011-08-25-escape-from-flatland-ludum-dare-entry-commentary/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2011-08-25-escape-from-flatland-ludum-dare-entry-commentary/</guid><description>This is a commentary for Paul&apos;s entry to Ludum Dare last weekend, &apos;Escape from Flatland&apos;.</description><pubDate>Thu, 25 Aug 2011 00:00:00 GMT</pubDate></item><item><title>Ludum Dare Update 2</title><link>https://pdyxs.wtf/card/what/posts/2011-08-20-ludum-dare-update-2/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2011-08-20-ludum-dare-update-2/</guid><description>Another update on my ludum dare entry: Flatland, the game.</description><pubDate>Sat, 20 Aug 2011 00:00:00 GMT</pubDate></item><item><title>Ludum Dare Update - 7 Hours In</title><link>https://pdyxs.wtf/card/what/posts/2011-08-20-ludum-dare-update-7-hours-in/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2011-08-20-ludum-dare-update-7-hours-in/</guid><description>After 7 hours, I have a bit of gameplay... but a long way to go.</description><pubDate>Sat, 20 Aug 2011 00:00:00 GMT</pubDate></item><item><title>Ludum Dare 21: Prelude</title><link>https://pdyxs.wtf/card/what/posts/2011-08-19-ludum-dare-21-prelude/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/posts/2011-08-19-ludum-dare-21-prelude/</guid><description>A short screencast to say what I&apos;m doing for this ludum dare and what libraries I&apos;ll be using</description><pubDate>Fri, 19 Aug 2011 00:00:00 GMT</pubDate></item><item><title>Mechanical Breakdown: Boss Battles and other Climactic Events</title><link>https://pdyxs.wtf/card/what/writing/2011-08-11-mechanical-breakdown-boss-battles/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-08-11-mechanical-breakdown-boss-battles/</guid><description>In a Mechanical Breakdown, I look at a particular mechanic utilised in games and examine when it works and when it doesn&apos;t, from both the gameplay and the…</description><pubDate>Thu, 11 Aug 2011 07:00:00 GMT</pubDate></item><item><title>Playtesting 105: How to Measure Qualitatively</title><link>https://pdyxs.wtf/card/what/writing/2011-08-06-playtesting-105/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-08-06-playtesting-105/</guid><description>This is part 5 in a series on how to playtest games (click through to parts 1 2 3 4 6). This time, we&apos;ll be looking at how to measure those things that can&apos;t…</description><pubDate>Sat, 06 Aug 2011 07:00:00 GMT</pubDate></item><item><title>The Half-Cinderella: Why Gameplay never leaves the Ball</title><link>https://pdyxs.wtf/card/what/writing/2011-08-05-the-half-cinderella/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-08-05-the-half-cinderella/</guid><description>So I was thinking about Kurt Vonnegut&apos;s lecture on the shapes of stories again, and it occurred to me that the ludonarrative arc of most games is good at going…</description><pubDate>Fri, 05 Aug 2011 07:00:00 GMT</pubDate></item><item><title>Playtesting 104: How to Measure Quantitatively</title><link>https://pdyxs.wtf/card/what/writing/2011-08-04-playtesting-104/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-08-04-playtesting-104/</guid><description>This is part 4 in a series on how to playtest games (click through to parts 1 2 3 5 6). So we know why we&apos;re playtesting, we know who and where, and we know…</description><pubDate>Thu, 04 Aug 2011 07:00:00 GMT</pubDate></item><item><title>Playtesting 103: What to Measure</title><link>https://pdyxs.wtf/card/what/writing/2011-08-02-playtesting-103/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-08-02-playtesting-103/</guid><description>This is part 3 in a series on how to playtest games (click through to parts 1 2 4 5 6). The next step in our playtesting journey is deciding what you should…</description><pubDate>Tue, 02 Aug 2011 07:00:00 GMT</pubDate></item><item><title>Playtesting 102: Who and where</title><link>https://pdyxs.wtf/card/what/writing/2011-07-19-playtesting-102/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-07-19-playtesting-102/</guid><description>This is part 2 in a series on how to playtest games (click through to parts 1 3 4 5 6). Now you know why you&apos;re playtesting, it&apos;s time to use that knowledge to…</description><pubDate>Tue, 19 Jul 2011 07:00:00 GMT</pubDate></item><item><title>Playtesting 101: Finding the Purpose</title><link>https://pdyxs.wtf/card/what/writing/2011-07-14-playtesting-101/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-07-14-playtesting-101/</guid><description>This is part 1 in a series on how to playtest games (click through to parts 2 3 4 5 6). It may sound ridiculously simple, but the first step of playtesting your…</description><pubDate>Thu, 14 Jul 2011 07:00:00 GMT</pubDate></item><item><title>How many players should you playtest with?</title><link>https://pdyxs.wtf/card/what/writing/2011-06-18-how-many-players-should-you-playtest-with/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-06-18-how-many-players-should-you-playtest-with/</guid><description>So, you&apos;ve started developing your game, and you&apos;ve got your basic gameplay done. It&apos;s time to start playtesting. The question occurs to you: how many people…</description><pubDate>Sat, 18 Jun 2011 07:00:00 GMT</pubDate></item><item><title>Meta-me-this: Are the best games about games?</title><link>https://pdyxs.wtf/card/what/writing/2011-06-14-meta-me-this/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-06-14-meta-me-this/</guid><description>Is it just me, or do a disproportionately large number of games with deep messages entwine said messages with a bucketful of meta? By this, I mean games will…</description><pubDate>Tue, 14 Jun 2011 07:00:00 GMT</pubDate></item><item><title>Controlling the Rapids: Comparisons Between Real-World and On-Screen Fun</title><link>https://pdyxs.wtf/card/what/writing/2011-06-09-controlling-the-rapids/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-06-09-controlling-the-rapids/</guid><description>The driver of the van peers out through the windshield as they race over the narrow dirt road, nervous with anticipation. They continue to press on as a fog…</description><pubDate>Thu, 09 Jun 2011 07:00:00 GMT</pubDate></item><item><title>How to Find your Gameplay Themes</title><link>https://pdyxs.wtf/card/what/writing/2011-06-09-how-to-find-your-gameplay-themes/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-06-09-how-to-find-your-gameplay-themes/</guid><description>One of the best ways to tap into the sheer storytelling power of video games is to utilise your gameplay to help tell your story. This synergy hooks the…</description><pubDate>Thu, 09 Jun 2011 07:00:00 GMT</pubDate></item><item><title>Blood and Stakes</title><link>https://pdyxs.wtf/card/what/writing/2011-02-18-blood-and-stakes/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2011-02-18-blood-and-stakes/</guid><description>It happens on a walk home after a long day&apos;s work. I&apos;m listening to an episode of Irrational Interviews as I pass through the exit of the university car park…</description><pubDate>Fri, 18 Feb 2011 07:00:00 GMT</pubDate></item><item><title>Wrecking The Curve: An Analysis Of The Teach/Tell Connundrum</title><link>https://pdyxs.wtf/card/what/writing/2010-12-21-wrecking-the-curve/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-12-21-wrecking-the-curve/</guid><description>In my last post on Portal, I explored the idea that Portal, in matching its gameplay story and narrative story so well, has given us a great idea of what is…</description><pubDate>Tue, 21 Dec 2010 07:00:00 GMT</pubDate></item><item><title>The Problem With Portals</title><link>https://pdyxs.wtf/card/what/writing/2010-10-17-the-problem-with-portals/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-10-17-the-problem-with-portals/</guid><description>So its been quite a while since I&apos;ve posted on this blog, mainly because I&apos;ve dived into development of a flash game (in fact, a polished version of my Ludum…</description><pubDate>Sun, 17 Oct 2010 07:00:00 GMT</pubDate></item><item><title>Postmortem: “The Enemy Of My Enemy Is My Heat-Seeking Missile”</title><link>https://pdyxs.wtf/card/what/writing/2010-08-26-postmortem-the-enemy-of-my-enemy-is-my-heat-seeking-missile/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-08-26-postmortem-the-enemy-of-my-enemy-is-my-heat-seeking-missile/</guid><description>So its been a couple of days since my game went up, and I thought it was high time I did a post-mortem. To give a bit of background: this is my 2nd flash game…</description><pubDate>Thu, 26 Aug 2010 07:00:00 GMT</pubDate></item><item><title>Mechanical Breakdown: The Inventory (Part 2)</title><link>https://pdyxs.wtf/card/what/writing/2010-08-13-mechanical-breakdown-the-inventory-part-two/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-08-13-mechanical-breakdown-the-inventory-part-two/</guid><description>It&apos;s now been a few weeks since I wrote my initial thoughts about the inventory, and I&apos;ve made a few new conclusions from the comments and other articles I&apos;ve…</description><pubDate>Fri, 13 Aug 2010 07:00:00 GMT</pubDate></item><item><title>Inception: The Game?</title><link>https://pdyxs.wtf/card/what/writing/2010-08-02-inception-the-game/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-08-02-inception-the-game/</guid><description>After watching Inception, one of my friends mentioned that one of the great qualities of the movie was that it was something that was completely suited to the…</description><pubDate>Mon, 02 Aug 2010 07:00:00 GMT</pubDate></item><item><title>A Matter Of Perspective</title><link>https://pdyxs.wtf/card/what/writing/2010-07-10-a-matter-of-perspective/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-07-10-a-matter-of-perspective/</guid><description>Your eyes lock to the screen. Your fingers grip the mouse. Your eyes furrow into a concentrated stare: you are not to be messed with. You run into the room…</description><pubDate>Sat, 10 Jul 2010 07:00:00 GMT</pubDate></item><item><title>Is Affect The New Mise-En-Scene?</title><link>https://pdyxs.wtf/card/what/writing/2010-07-04-is-affect-the-new-mise-en-scene/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-07-04-is-affect-the-new-mise-en-scene/</guid><description>So I&apos;ve been thinking about how affect is a really useful tool for designing games, and it struck me that to an extent, I&apos;ve heard this concept before. For the…</description><pubDate>Sun, 04 Jul 2010 07:00:00 GMT</pubDate></item><item><title>Finding The Story: Blurring The Line Between Content Use And Creation</title><link>https://pdyxs.wtf/card/what/writing/2010-06-27-finding-the-story/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-06-27-finding-the-story/</guid><description>Over the last few weeks, I&apos;ve been working on an interactive project that focuses on the line between story consumption and creation, and it&apos;s made me reflect…</description><pubDate>Sun, 27 Jun 2010 07:00:00 GMT</pubDate></item><item><title>Mechanical Breakdown: The Inventory (Part 1)</title><link>https://pdyxs.wtf/card/what/writing/2010-06-27-mechanical-breakdown-the-inventory/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-06-27-mechanical-breakdown-the-inventory/</guid><description>This time, I want to do something a little different with the Mechanical Breakdown. After last week&apos;s RTS article and followup on Achron, I was struck by just…</description><pubDate>Sun, 27 Jun 2010 07:00:00 GMT</pubDate></item><item><title>Achron: Real-Time Just Got Complicated</title><link>https://pdyxs.wtf/card/what/writing/2010-06-23-achron-real-time-just-got-complicated/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-06-23-achron-real-time-just-got-complicated/</guid><description>I&apos;ve been meaning to talk about Achron for a while, and kept putting it off because I didn&apos;t feel like I&apos;d gotten to the bottom of exactly what it means. Well…</description><pubDate>Wed, 23 Jun 2010 07:00:00 GMT</pubDate></item><item><title>Mechanical Breakdown: The RTS</title><link>https://pdyxs.wtf/card/what/writing/2010-06-20-mechanical-breakdown-the-rts/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2010-06-20-mechanical-breakdown-the-rts/</guid><description>I find your lack of control disturbing. Protoss High Templar, in response to repeated abuse with a mouse cursor. I&apos;ve neglected this column for a couple of…</description><pubDate>Sun, 20 Jun 2010 07:00:00 GMT</pubDate></item><item><title>Why Portal?</title><link>https://pdyxs.wtf/card/what/writing/2008-07-27-why-portal/</link><guid isPermaLink="true">https://pdyxs.wtf/card/what/writing/2008-07-27-why-portal/</guid><description>An Analysis Of The Success Of A Cake, A Crate And An Automaton</description><pubDate>Sun, 27 Jul 2008 07:00:00 GMT</pubDate></item></channel></rss>