I think the thing that's struck me the most during #MIGW17 is how…
I think the thing that's struck me the most during #MIGW17 is how…

I think the thing that’s struck me the most during #MIGW17 is how common it is for indie developers to have prolonged periods of burn out after releasing games (regardless of that games success), and how hard it is to get yourself to be ready to take on another games project. It’s just another reminder of how important it is for us all to take care of ourselves and each other, and to keep looking for better ways to work sustainably