The Odysseys is a game about fate, and choosing to accept or fight it.
In it, most players are the captains of the ships heading home with Odysseus, on a fateful journey home. The final player is fate, who has individual destinies in store for each of them.
I've always found it strange that personality traits in games almost…
I've always found it strange that personality traits in games almost always give you more options. In reality, character traits are often limiting, and well…
Finally got around to printing clearer island cards for #fatecardgame
Finally got around to printing clearer island cards for #fatecardgame
This is the journey so far for the rules, art and layout for one of…
This is the journey so far for the rules, art and layout for one of the cards in #theodysseysgame - the art is courtesy of @vicsprints The challenge with this…
Ahead of tomorrow’s playtest, I’ve been working on making the Island…
Ahead of tomorrow’s playtest, I’ve been working on making the Island cards for The Odysseys more evocative. Here you can see the before (top) and after (bottom)…
Holy crap that's beautiful.
Holy crap that's beautiful. The land of the dead, by @vicsprints #theodysseysgame #gamedev #cardgame #theodyssey
The Odysseys Tabletop Simulator Scripting Tour
At the height of the pandemic lockdowns, board game playtesting had to happen online, and so tabletop simulator became pretty important. This is how I made The…
In Fate's Hands
Meet “In Fate’s Hands”, a card game where one player is Fate, and they hold all the cards. All other players are mortals on an Odyssean voyage, desperately…
Where it’s from
I’ve had “In Fate’s Hands” knocking around in my head since Train Jam in 2016 (a train trip across the US where we all made games), stemming from thoughts about…
Themes
There’s been a fair few themes for “In Fate’s Hands” over the years. It began as an Indiana Jones-esque adventure game about an artefact called ‘The Feet of…
Art
For art, I’m working with the talented Vicente Araullo-Peters, after seeing this linocut print and getting really excited about how it could fit into a card…
Fate's Hand
One of the key underlying ideas behind this game is that Fate should have the best cards: ideally, Fate would hold all the cards (just for the poetry of it)…
Fate's Role
The other thing I’ve changed to make Fate’s role easier to deal with was to split it up into levels. For a first game, you’re “the Fates’ Intern”, only dealing…
The Pillars of The Odysseys
Why a board game about fate, is really about privilege